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Wireless Game Development in Java with MIDP 2.0

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Author :
Release : 2004
Genre : Computers
Kind : eBook
Book Rating : 984/5 ( reviews)

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Book Synopsis Wireless Game Development in Java with MIDP 2.0 by : Ralph Barbagallo

Download or read book Wireless Game Development in Java with MIDP 2.0 written by Ralph Barbagallo. This book was released on 2004. Available in PDF, EPUB and Kindle. Book excerpt: This book features step-by-step examples in a major game programming areas such as graphics, GUI, networking, tiles, animation, and sound.

Micro Java Game Development

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Author :
Release : 2002
Genre : Computers
Kind : eBook
Book Rating : 423/5 ( reviews)

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Book Synopsis Micro Java Game Development by : David Fox

Download or read book Micro Java Game Development written by David Fox. This book was released on 2002. Available in PDF, EPUB and Kindle. Book excerpt: -- Provides exhaustive coverage of J2ME games, extensions, portable devices and competitive environments.

Beginning Mobile Phone Game Programming

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Author :
Release : 2004-11-22
Genre : Computers
Kind : eBook
Book Rating : 922/5 ( reviews)

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Book Synopsis Beginning Mobile Phone Game Programming by : Michael Morrison

Download or read book Beginning Mobile Phone Game Programming written by Michael Morrison. This book was released on 2004-11-22. Available in PDF, EPUB and Kindle. Book excerpt: Build several fully functional games as well as a game engine to use for programming cell phone and mobile games with Beginning Mobile Phone Game Programming! The included CD provides the tool, code and graphics necessary to complete all exercises covered in the chapters. Beginning Cell Phone Game Programming demystifies wireless game programming by providing clear, practical lessons using the J2ME Game API. You will learn how to use the most popular mobile programming language, Java, to build compact games that can run on any Java-enabled device, including mobile phones, pagers and handheld computers. You will also learn to add a splash screen, create a demo mode, keep track of high scores, and test, debug, and deploy your games. Topics covered include: How to construct a game engine to drive mobile games. How to use Java 2 Micro Edition (J2ME) and the Java Game API to get the most performance out of your mobile games. How to implement sprite animation and control interactions among moving sprites. How to play sound effects and music in mobile games. How to take advantage of wireless networks to build mobile multiplayer games. How to design and develop a variety of different games spanning several video games genres.

Programming Wireless Devices with the Java 2 Platform

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Author :
Release : 2003
Genre : Computers
Kind : eBook
Book Rating : 986/5 ( reviews)

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Book Synopsis Programming Wireless Devices with the Java 2 Platform by : Roger Riggs

Download or read book Programming Wireless Devices with the Java 2 Platform written by Roger Riggs. This book was released on 2003. Available in PDF, EPUB and Kindle. Book excerpt: bull; Provides a key overview and introduction to J2ME and two vital J2ME technologies - Mobile Information Device Profile (MIDP) 2.0 and Connected Limited Device Configuration (CDLC) bull; Shows how to build, develop, and code J2ME Applications, how to understand the Game Profile API and the latest J2ME security enhancements bull; Written by the architects of the Java 2 Micro Edition platform

Java ME Game Programming

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Author :
Release : 2007
Genre : Computers
Kind : eBook
Book Rating : 894/5 ( reviews)

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Book Synopsis Java ME Game Programming by : John P. Flynt

Download or read book Java ME Game Programming written by John P. Flynt. This book was released on 2007. Available in PDF, EPUB and Kindle. Book excerpt: A guide to the Java MIDP classes provides instructions for creating a mobile game.

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