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Micro Java Game Development

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Author :
Release : 2002
Genre : Computers
Kind : eBook
Book Rating : 423/5 ( reviews)

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Book Synopsis Micro Java Game Development by : David Fox

Download or read book Micro Java Game Development written by David Fox. This book was released on 2002. Available in PDF, EPUB and Kindle. Book excerpt: -- Provides exhaustive coverage of J2ME games, extensions, portable devices and competitive environments.

Micro Java Games Development

Download Micro Java Games Development PDF Online Free

Author :
Release : 2002-04
Genre :
Kind : eBook
Book Rating : 094/5 ( reviews)

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Book Synopsis Micro Java Games Development by : Roman Verhovsek

Download or read book Micro Java Games Development written by Roman Verhovsek. This book was released on 2002-04. Available in PDF, EPUB and Kindle. Book excerpt: This is the only book that J2ME developers will ever need to create robust Java games for any microenvironment. -- Written by two award-winning and internationally recognized Java micro-game developers. -- Provides exhaustive coverage of J2ME games, extensions, portable devices and competitive environments. -- Includes detailed explanation and all code for creating a J2ME game. Micro Java Games Development explains game development for devices that support J2ME MIDP. The six parts cover a full range of topics, from a tour of all available micro-devices (Palms, cell phones and pagers), a discussion of software standards apart from J2ME (cell phones, messaging, I-mode and wireless enhancements such as Bluetooth), and available J2ME extensions (Siemans, Ericcson, Nokia), development tools and restrictions, to the creation of a meaty J2ME game!

Creating Mobile Games

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Author :
Release : 2007-10-18
Genre : Computers
Kind : eBook
Book Rating : 184/5 ( reviews)

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Book Synopsis Creating Mobile Games by : Carol Hamer

Download or read book Creating Mobile Games written by Carol Hamer. This book was released on 2007-10-18. Available in PDF, EPUB and Kindle. Book excerpt: Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3. Online updates and discussions are available through the author’s well-known blog site. From a basic game to professional game projects, this book has what you need to be a mobile Java game developer (and player).

Beginning Java 8 Games Development

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Author :
Release : 2014-12-04
Genre : Computers
Kind : eBook
Book Rating : 158/5 ( reviews)

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Book Synopsis Beginning Java 8 Games Development by : Wallace Jackson

Download or read book Beginning Java 8 Games Development written by Wallace Jackson. This book was released on 2014-12-04. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.

Java Game Development with LibGDX

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Author :
Release : 2018-01-17
Genre : Computers
Kind : eBook
Book Rating : 247/5 ( reviews)

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Book Synopsis Java Game Development with LibGDX by : Lee Stemkoski

Download or read book Java Game Development with LibGDX written by Lee Stemkoski. This book was released on 2018-01-17. Available in PDF, EPUB and Kindle. Book excerpt: Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and shoot-em-up arcade games to side-scrolling platformers and sword-fighting adventure games. With the flexibility provided by LibGDX, specialized genres such as card games, rhythm games, and visual novels are also covered in this book. Major updates in this edition include chapters covering advanced topics such as alternative sources of user input, procedural content generation, and advanced graphics. Appendices containing examples for game design documentation and a complete JavaDoc style listing of the extension classes developed in the book have also been added. What You Will Learn Create 12 complete video game projects Master advanced Java programming concepts, including data structures, encapsulation, inheritance, and algorithms, in the context of game development Gain practical experience with game design topics, including user interface design, gameplay balancing, and randomized content Integrate third-party components into projects, such as particle effects, tilemaps, and gamepad controllers Who This Book Is For The target audience has a desire to make video games, and an introductory level knowledge of basic Java programming. In particular, the reader need only be familiar with: variables, conditional statements, loops, and be able to write methods to accomplish simple tasks and classes to store related data.

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