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RPG Programming with XNA Game Studio 3.0

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Release : 2009-06-19
Genre : Computers
Kind : eBook
Book Rating : 858/5 ( reviews)

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Book Synopsis RPG Programming with XNA Game Studio 3.0 by : Jim Perry

Download or read book RPG Programming with XNA Game Studio 3.0 written by Jim Perry. This book was released on 2009-06-19. Available in PDF, EPUB and Kindle. Book excerpt: RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsoft’s XNA Game Studio 3.0. The book examines the history of the genre and takes a piece-by-piece approach to producing a 2D tile-based game, demonstrating how to create the various components that make up an RPG and implement them using C# and XNA Game Studio 3.0. By the end of the book, readers will have built a complete toolset that can be used to create data for their own RPGs. Learn how to: * Creating the characters and monsters that populate RPG worlds * Add stats and skills to allow game entities to perform actions * Populate the game world with items and treasures. Construct a conversation editor to add another degree of interaction * Create a multiple-step quest system to give players goals to research during gameplay * Creating a tile engine for displaying the world Populating the game world with items and treasure * Implementing a sound and music system * Adding multiplayer support

RPG Programming with XNA Game Studio 3.0

Download RPG Programming with XNA Game Studio 3.0 PDF Online Free

Author :
Release : 2009
Genre : Internet games
Kind : eBook
Book Rating : /5 ( reviews)

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Book Synopsis RPG Programming with XNA Game Studio 3.0 by : Perry

Download or read book RPG Programming with XNA Game Studio 3.0 written by Perry. This book was released on 2009. Available in PDF, EPUB and Kindle. Book excerpt: RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsoft's XNA Game Studio 3.0. The book examines the history of the genre and takes a piece-by-piece approach to producing a 2D tile-based game, demonstrating how to create the various components that make up an RPG and implement them using C# and XNA Game Studio 3.0. By the end of the book, readers will have built a complete toolset that can be used to create data for their own RPGs. Learn how to: * Creating the characters and monsters that populate RPG worlds * Add stats and skills to allow game entities to perform actions * Populate the game world with items and treasures. Construct a conversation editor to add another degree of interaction * Create a multiple-step quest system to give players goals to research during gameplay * Creating a tile engine for displaying the world Populating the game world with items and treasure * Implementing a sound and music system * Adding multiplayer support.

RPG Programming with XNA Game Studio 3.0

Download RPG Programming with XNA Game Studio 3.0 PDF Online Free

Author :
Release : 2009-06-23
Genre : Computers
Kind : eBook
Book Rating : 650/5 ( reviews)

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Book Synopsis RPG Programming with XNA Game Studio 3.0 by : Jim Perry

Download or read book RPG Programming with XNA Game Studio 3.0 written by Jim Perry. This book was released on 2009-06-23. Available in PDF, EPUB and Kindle. Book excerpt: RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsoft’s XNA Game Studio 3.0. The book examines the history of the genre and takes a piece-by-piece approach to producing a 2D tile-based game, demonstrating how to create the various components that make up an RPG and implement them using C# and XNA Game Studio 3.0. By the end of the book, readers will have built a complete toolset that can be used to create data for their own RPGs. Learn how to: * Creating the characters and monsters that populate RPG worlds * Add stats and skills to allow game entities to perform actions * Populate the game world with items and treasures. Construct a conversation editor to add another degree of interaction * Create a multiple-step quest system to give players goals to research during gameplay * Creating a tile engine for displaying the world Populating the game world with items and treasure * Implementing a sound and music system * Adding multiplayer support

Essential XNA Game Studio 2.0 Programming

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Author :
Release : 2010-10-25
Genre : Computers
Kind : eBook
Book Rating : 551/5 ( reviews)

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Book Synopsis Essential XNA Game Studio 2.0 Programming by : Jim Perry

Download or read book Essential XNA Game Studio 2.0 Programming written by Jim Perry. This book was released on 2010-10-25. Available in PDF, EPUB and Kindle. Book excerpt: Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft’s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL). Learn how to build an input system to receive events from devices; use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game; design difficulty systems to tailor your game to players with different skill levels; create a multiplayer game using the networking features of the XNA Framework; implement an achievement system to provide incentive for continued play of your game.

Introduction to Programming Through Game Development Using Microsoft XNA Game Studio

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Author :
Release : 2009-08
Genre : C# (Computer program language)
Kind : eBook
Book Rating : 130/5 ( reviews)

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Book Synopsis Introduction to Programming Through Game Development Using Microsoft XNA Game Studio by : Rob S. Miles

Download or read book Introduction to Programming Through Game Development Using Microsoft XNA Game Studio written by Rob S. Miles. This book was released on 2009-08. Available in PDF, EPUB and Kindle. Book excerpt: Designed specifically for students with no computer science background, this curriculum teaches the fundamentals of C# programming and the XNA Game Studio framework.

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