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Introduction to Programming Through Game Development Using Microsoft XNA Game Studio

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Author :
Release : 2009-08
Genre : C# (Computer program language)
Kind : eBook
Book Rating : 130/5 ( reviews)

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Book Synopsis Introduction to Programming Through Game Development Using Microsoft XNA Game Studio by : Rob S. Miles

Download or read book Introduction to Programming Through Game Development Using Microsoft XNA Game Studio written by Rob S. Miles. This book was released on 2009-08. Available in PDF, EPUB and Kindle. Book excerpt: Designed specifically for students with no computer science background, this curriculum teaches the fundamentals of C# programming and the XNA Game Studio framework.

Microsoft XNA Game Studio 4.0

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Author :
Release : 2011
Genre : Computer games
Kind : eBook
Book Rating : 579/5 ( reviews)

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Book Synopsis Microsoft XNA Game Studio 4.0 by : Rob S. Miles

Download or read book Microsoft XNA Game Studio 4.0 written by Rob S. Miles. This book was released on 2011. Available in PDF, EPUB and Kindle. Book excerpt: Programmers for Windows Phone 7, Xbox 360, Zune devices, and more can use this hands-on guide to dive straight into their first project--adding new tools and tricks to their arsenal as they go.

XNA Game Studio 4.0 Programming

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Author :
Release : 2011
Genre : Computer games
Kind : eBook
Book Rating : 453/5 ( reviews)

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Book Synopsis XNA Game Studio 4.0 Programming by : Tom Miller

Download or read book XNA Game Studio 4.0 Programming written by Tom Miller. This book was released on 2011. Available in PDF, EPUB and Kindle. Book excerpt: Get Started Fast with XNA Game Studio 4.0-and Build Great Games for Both Windows� Phone 7 and Xbox 360� This is the industry's best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won't get anywhere else-including thorough coverage of new Windows Phone APIs for mobile game development. You'll quickly build simple games and get comfortable with Microsoft's powerful XNA Game Studio 4.0 toolset. Next, you'll drill down into every area of XNA, including graphics, input, audio, video, storage, GamerServices, and networking. Miller and Johnson present especially thorough coverage of 3D graphics, from Reach and HiDef to textures, effects, and avatars. Throughout, they introduce new concepts with downloadable code examples designed to help you jumpstart your own projects. Coverage includes Downloading, installing, and getting started with XNA Game Studio 4 Building on capabilities provided in the default game template Using 2D sprites, textures, sprite operations, blending, and SpriteFonts Creating high-performance 3D graphics with XNA's newly simplified APIs Loading, generating, recording, and playing audio Supporting keyboards, mice, Xbox 360 controllers, Touch, accelerometer, and GPS inputs Managing all types of XNA storage Using avatars as characters in your games Utilizing gamer types, player profiles, presence information, and other GamerServices Supporting Xbox LIVE and networked games Creating higher-level input systems that seamlessly manage cross-platform issues From Windows Phone 7 mobile gaming to Xbox 360, XNA Game Studio 4.0 creates huge new opportunities for experienced Microsoft developers. This book helps you build on skills you already have, to create the compelling games millions of users are searching for.

XNA Game Studio 4.0 Programming

Download XNA Game Studio 4.0 Programming PDF Online Free

Author :
Release : 2010-12-12
Genre : Computers
Kind : eBook
Book Rating : 138/5 ( reviews)

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Book Synopsis XNA Game Studio 4.0 Programming by : Tom Miller

Download or read book XNA Game Studio 4.0 Programming written by Tom Miller. This book was released on 2010-12-12. Available in PDF, EPUB and Kindle. Book excerpt: Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360® This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else–including thorough coverage of new Windows Phone APIs for mobile game development. You’ll quickly build simple games and get comfortable with Microsoft’s powerful XNA Game Studio 4.0 toolset. Next, you’ll drill down into every area of XNA, including graphics, input, audio, video, storage, GamerServices, and networking. Miller and Johnson present especially thorough coverage of 3D graphics, from Reach and HiDef to textures, effects, and avatars. Throughout, they introduce new concepts with downloadable code examples designed to help you jumpstart your own projects. Coverage includes Downloading, installing, and getting started with XNA Game Studio 4 Building on capabilities provided in the default game template Using 2D sprites, textures, sprite operations, blending, and SpriteFonts Creating high-performance 3D graphics with XNA’s newly simplified APIs Loading, generating, recording, and playing audio Supporting keyboards, mice, Xbox 360 controllers, Touch, accelerometer, and GPS inputs Managing all types of XNA storage Using avatars as characters in your games Utilizing gamer types, player profiles, presence information, and other GamerServices Supporting Xbox LIVE and networked games Creating higher-level input systems that seamlessly manage cross-platform issues From Windows Phone 7 mobile gaming to Xbox 360, XNA Game Studio 4.0 creates huge new opportunities for experienced Microsoft developers. This book helps you build on skills you already have, to create the compelling games millions of users are searching for.

Microsoft XNA Game Studio 2. 0

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Author :
Release : 2008
Genre : C# (Computer program language)
Kind : eBook
Book Rating : 228/5 ( reviews)

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Book Synopsis Microsoft XNA Game Studio 2. 0 by : Rob S. Miles

Download or read book Microsoft XNA Game Studio 2. 0 written by Rob S. Miles. This book was released on 2008. Available in PDF, EPUB and Kindle. Book excerpt: Your hands-on introduction to computer programming with Microsoft Visual C#® 2005 and XNA Game Studio 3.0, the Xbox 360® development tool. Get entertaining, easy-to-follow instructions for customizing Xbox 360 games-and creating games of your own.

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