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Uncle Milton's Ant Farm Game

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Author :
Release : 1999
Genre :
Kind : eBook
Book Rating : 604/5 ( reviews)

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Book Synopsis Uncle Milton's Ant Farm Game by :

Download or read book Uncle Milton's Ant Farm Game written by . This book was released on 1999. Available in PDF, EPUB and Kindle. Book excerpt: Kids race thier colored ants from chamber to chamber collecting all the babies to bring back to the Queen Ant.

Timeless Toys

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Author :
Release : 2005-10
Genre : Antiques & Collectibles
Kind : eBook
Book Rating : 714/5 ( reviews)

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Book Synopsis Timeless Toys by : Tim Walsh

Download or read book Timeless Toys written by Tim Walsh. This book was released on 2005-10. Available in PDF, EPUB and Kindle. Book excerpt: The book Why Didn't I Think of That! includes the passage "If a toy has magic, when people see it they say, 'Oooh! What is that?' . . . It appeals to the kid in everybody." That same kind of magic captures "the kid in everybody" when they pick up Timeless Toys: Classic Toys and the Playmakers Who Created Them. Timeless Toys represents one of the finest documentaries and displays of modern toys ever written. Author Tim Walsh, a successful toy inventor himself, reveals a world of commerce, toys, and wonder that is equally fun, fascinating, and nostalgic. Readers of every age and background will find it impossible to pick up this book, turn a few pages, and not become spellbound by its insightful stories and the personal memories that the text and 420 brilliantly colored photographs bring forth. Slinky, Lego, Tonka trucks, Monopoly, Big Wheel, Frisbee, Hula Hoop, Super Ball, Scrabble, Barbie, Radio Flyer Wagons: All of these and many, many more are featured in this fascinating tome, along with the toys' histories, insider profiles, and rare interviews with toy industry icons. It's simply magic!

The Blockbuster Toy!

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Author :
Release : 2003-09-30
Genre : Business & Economics
Kind : eBook
Book Rating : 288/5 ( reviews)

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Book Synopsis The Blockbuster Toy! by : Del Vecchio, Gene

Download or read book The Blockbuster Toy! written by Del Vecchio, Gene. This book was released on 2003-09-30. Available in PDF, EPUB and Kindle. Book excerpt: By conducting an in-depth review of the great toys from ancient times to the present, youth- marketing expert Gene Del Vecchio reveals the six core qualities that help toys achieve blockbuster status: the toy's unique satisfaction of children�s emotional needsthe toy's acceptance among parents and unique fulfillment of their needsthe toy's perfect alignment with significant historical events or social trendsthe toy's ability to reinvent itselfthe toy's employment of inspiring, playful marketing and, sometimes, the toy�s serendipitous rendezvous with powerful, random events The Blockbuster Toy! How to Invent the Next BIG Thing also sheds light on the definition of what it means to be a toy in today�s world. From traditional toys, to foods, to multi-player on-line games, to the importance of story and Hollywood studio alliances, Del Vecchio casts a broad net and explains, in ways that marketers can learn from and interested readers will find amazingly insightful, how playthings become pop culture. Readers will learn here the essence of a blockbuster toy and the various recent approaches used by Crayola, Disney, and other companies in choosing theirproducts. Six chapters discuss blockbuster marketing strategies, all designed tohelp toy-industry professionals ignite te smiles that can make their careers.

The Antique Trader Books Guide to Games and Puzzles

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Author :
Release : 1997
Genre : Antiques & Collectibles
Kind : eBook
Book Rating : 627/5 ( reviews)

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Book Synopsis The Antique Trader Books Guide to Games and Puzzles by : Harry L. Rinker

Download or read book The Antique Trader Books Guide to Games and Puzzles written by Harry L. Rinker. This book was released on 1997. Available in PDF, EPUB and Kindle. Book excerpt: Covers 150 years of product development with a strong emphasis on the history and production of American manufacturers. A team of experts provides current values, along with collector insights for hundreds of items.

Dictionary of Toys and Games in American Popular Culture

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Author :
Release : 2013-10-08
Genre : Sports & Recreation
Kind : eBook
Book Rating : 462/5 ( reviews)

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Book Synopsis Dictionary of Toys and Games in American Popular Culture by : Frank Hoffmann

Download or read book Dictionary of Toys and Games in American Popular Culture written by Frank Hoffmann. This book was released on 2013-10-08. Available in PDF, EPUB and Kindle. Book excerpt: Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.

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