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Technologies for Interactive Digital Storytelling and Entertainment

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Release : 2006-11-27
Genre : Computers
Kind : eBook
Book Rating : 342/5 ( reviews)

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Book Synopsis Technologies for Interactive Digital Storytelling and Entertainment by : Stefan Göbel

Download or read book Technologies for Interactive Digital Storytelling and Entertainment written by Stefan Göbel. This book was released on 2006-11-27. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Technologies for Interactive Digital Storytelling and Entertainment, TIDSE 2006, held in Darmstadt, Germany in December 2006. It contains 37 papers that cover a broad spectrum, from conceptual ideas, theories, and technological questions, to best practice examples in the different storytelling application domains, with a focus on entertainment and games.

Technologies for Interactive Digital Storytelling and Entertainment

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Author :
Release : 2004-06-11
Genre : Computers
Kind : eBook
Book Rating : 978/5 ( reviews)

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Book Synopsis Technologies for Interactive Digital Storytelling and Entertainment by : Stefan Göbel

Download or read book Technologies for Interactive Digital Storytelling and Entertainment written by Stefan Göbel. This book was released on 2004-06-11. Available in PDF, EPUB and Kindle. Book excerpt: Interactive Digital Storytelling has evolved as a prospering research topic banding together formerly disjointed disciplines stemming from the arts and humanities as well as computer science. It’s tied up with the notion of storytelling as an effective means for the communication of knowledge and social values since the existence of humankind. It also builds a bridge between current academic trends investigating and formalizing computer games, and developments towards the experience-based design of human-media interaction in general. In Darmstadt, a first national workshop on Digital Storytelling was organized by ZGDV e.V. in 2000, which at that time gave an impression about the breadth of this new research field for computer graphics (DISTEL 2000). An international follow-up was planned: the 1st International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2003). Taking place in March 2003, it showed a more focussed range of research specifically on concepts and first pro- types for automated storytelling and autonomous characters, including modelling of emotions and the user experience. At TIDSE 2004, an established and still-growing community of researchers ga- ered together to exchange results and visions. This confirms the construction of a series of European conferences on the topic – together with the International Conf- ence on Virtual Storytelling, ICVS (conducted in 2001 and 2003 in France) – which will be further cultivated.

Technologies for Interactive Digital Storytelling and Entertainment

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Author :
Release : 2009-09-02
Genre : Computers
Kind : eBook
Book Rating : 475/5 ( reviews)

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Book Synopsis Technologies for Interactive Digital Storytelling and Entertainment by : Stefan Göbel

Download or read book Technologies for Interactive Digital Storytelling and Entertainment written by Stefan Göbel. This book was released on 2009-09-02. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Technologies for Interactive Digital Storytelling and Entertainment, TIDSE 2006, held in Darmstadt, Germany in December 2006. It contains 37 papers that cover a broad spectrum, from conceptual ideas, theories, and technological questions, to best practice examples in the different storytelling application domains, with a focus on entertainment and games.

Digital Storytelling

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Author :
Release : 2014-06-27
Genre : Art
Kind : eBook
Book Rating : 457/5 ( reviews)

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Book Synopsis Digital Storytelling by : Carolyn Handler Miller

Download or read book Digital Storytelling written by Carolyn Handler Miller. This book was released on 2014-06-27. Available in PDF, EPUB and Kindle. Book excerpt: Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told on all sorts of different platforms and through all sorts of different devices. They’re immersive, letting the user interact with the story and letting the user enter the story and shape it themselves. This book features case studies that cover a great spectrum of platforms and different story genres. It also shows you how to plan processes for developing interactive narratives for all forms of entertainment and non-fiction purposes: education, training, information and promotion. Digital Storytelling features interviews with some of the industry’s biggest names, showing you how they build and tell their stories.

Proceeding of the Technologies for Interactive Digital Storytelling and Entertainment (TIDSE) Conference, 2003

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Author :
Release : 2003
Genre : Interactive multimedia
Kind : eBook
Book Rating : /5 ( reviews)

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Book Synopsis Proceeding of the Technologies for Interactive Digital Storytelling and Entertainment (TIDSE) Conference, 2003 by : Stefan Göbel

Download or read book Proceeding of the Technologies for Interactive Digital Storytelling and Entertainment (TIDSE) Conference, 2003 written by Stefan Göbel. This book was released on 2003. Available in PDF, EPUB and Kindle. Book excerpt:

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