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Innovative Intro to Computer Graphics and Geometric Modeling

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Release : 2007-01
Genre :
Kind : eBook
Book Rating : 030/5 ( reviews)

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Book Synopsis Innovative Intro to Computer Graphics and Geometric Modeling by : Goldman

Download or read book Innovative Intro to Computer Graphics and Geometric Modeling written by Goldman. This book was released on 2007-01. Available in PDF, EPUB and Kindle. Book excerpt:

An Integrated Introduction to Computer Graphics and Geometric Modeling

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Release : 2009-07-14
Genre : Computers
Kind : eBook
Book Rating : 358/5 ( reviews)

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Book Synopsis An Integrated Introduction to Computer Graphics and Geometric Modeling by : Ronald Goldman

Download or read book An Integrated Introduction to Computer Graphics and Geometric Modeling written by Ronald Goldman. This book was released on 2009-07-14. Available in PDF, EPUB and Kindle. Book excerpt: Taking a novel, more appealing approach than current texts, An Integrated Introduction to Computer Graphics and Geometric Modeling focuses on graphics, modeling, and mathematical methods, including ray tracing, polygon shading, radiosity, fractals, freeform curves and surfaces, vector methods, and transformation techniques. The author begins with f

Introduction to Computer Graphics

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Author :
Release : 2014-10-17
Genre : Computers
Kind : eBook
Book Rating : 790/5 ( reviews)

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Book Synopsis Introduction to Computer Graphics by : Fabio Ganovelli

Download or read book Introduction to Computer Graphics written by Fabio Ganovelli. This book was released on 2014-10-17. Available in PDF, EPUB and Kindle. Book excerpt: Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com

Computer Graphics and Geometric Modeling

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Author :
Release : 2012-12-06
Genre : Computers
Kind : eBook
Book Rating : 048/5 ( reviews)

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Book Synopsis Computer Graphics and Geometric Modeling by : David Salomon

Download or read book Computer Graphics and Geometric Modeling written by David Salomon. This book was released on 2012-12-06. Available in PDF, EPUB and Kindle. Book excerpt: A book for those interested in how modern graphics programs work and how they can generate realistic-looking objects. It emphasises the mathematics behind computer graphics, most of which is included in an appendix. The main topics covered are: scan conversion methods; selecting the best pixels for generating lines, circles and other objects; geometric transformations and projections; translations, rotations, moving in 3D, perspective projections, curves and surfaces; construction, wire-frames, rendering, normals; CRTs, antialiasing, animation, colour, perception, polygons, compression. With its numerous illustrative examples and exercises, the book is ideal for a two-semester course for advanced undergraduates or graduates, while also making a fine reference for professionals in the field.

Foundations of Computer Graphics: A User-Centered Approach

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Release : 2023-04-01
Genre : Computers
Kind : eBook
Book Rating : /5 ( reviews)

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Book Synopsis Foundations of Computer Graphics: A User-Centered Approach by : Jorge D. Camba

Download or read book Foundations of Computer Graphics: A User-Centered Approach written by Jorge D. Camba . This book was released on 2023-04-01. Available in PDF, EPUB and Kindle. Book excerpt: With Foundations of Computer Graphics: A User-Centered Perspective, discover the principles of computer graphics. The book combines theoretical understanding of computer graphics with practical application, making it a crucial tool for artists, computer scientists, software developers, and practitioners. Everything from the basics of vision and language to the nuances of digital information and geometric modeling is covered in the book. Each chapter goes thoroughly into both basic ideas and cutting-edge approaches to grasp the full a complete knowledge of computer graphics. Discover the grammar of vision in Chapter 2 and learn about information graphics in Chapter 3. Understand the nature and representation of color in Chapters 4 and 5 and explore its use in Chapter 6. Chapters 7 and 8 delve into digital information and raster images, while Chapters 9 and 10 examine vector images and projection. Finally, Chapters 11 and 12 provide an in-depth look at geometric modeling, model representation, and rendering.

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