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Foundations of Computer Graphics: A User-Centered Approach

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Release : 2023-04-01
Genre : Computers
Kind : eBook
Book Rating : /5 ( reviews)

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Book Synopsis Foundations of Computer Graphics: A User-Centered Approach by : Jorge D. Camba

Download or read book Foundations of Computer Graphics: A User-Centered Approach written by Jorge D. Camba . This book was released on 2023-04-01. Available in PDF, EPUB and Kindle. Book excerpt: With Foundations of Computer Graphics: A User-Centered Perspective, discover the principles of computer graphics. The book combines theoretical understanding of computer graphics with practical application, making it a crucial tool for artists, computer scientists, software developers, and practitioners. Everything from the basics of vision and language to the nuances of digital information and geometric modeling is covered in the book. Each chapter goes thoroughly into both basic ideas and cutting-edge approaches to grasp the full a complete knowledge of computer graphics. Discover the grammar of vision in Chapter 2 and learn about information graphics in Chapter 3. Understand the nature and representation of color in Chapters 4 and 5 and explore its use in Chapter 6. Chapters 7 and 8 delve into digital information and raster images, while Chapters 9 and 10 examine vector images and projection. Finally, Chapters 11 and 12 provide an in-depth look at geometric modeling, model representation, and rendering.

Computer Graphics

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Author :
Release : 1996
Genre : Computers
Kind : eBook
Book Rating : 403/5 ( reviews)

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Book Synopsis Computer Graphics by : James D. Foley

Download or read book Computer Graphics written by James D. Foley. This book was released on 1996. Available in PDF, EPUB and Kindle. Book excerpt: On computer graphics

Computer Graphics

Download Computer Graphics PDF Online Free

Author :
Release : 1997
Genre : Computer graphics
Kind : eBook
Book Rating : 562/5 ( reviews)

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Book Synopsis Computer Graphics by : James D. Foley

Download or read book Computer Graphics written by James D. Foley. This book was released on 1997. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive book on computer graphics, with examples in the C programming language. Providing a combination of concepts and practical applications, this book contains algorithms in 2D and 3D graphics for easy implementation, including a close look at the special cases. Over 100 full-color plates and over 700 figures illustrate the techniques.

Introduction to Computer Graphics

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Author :
Release : 1994
Genre : Computers
Kind : eBook
Book Rating : /5 ( reviews)

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Book Synopsis Introduction to Computer Graphics by : James D. Foley

Download or read book Introduction to Computer Graphics written by James D. Foley. This book was released on 1994. Available in PDF, EPUB and Kindle. Book excerpt: This adaptation of the definitive Foley guide provides a more concise introduction to computer graphics. Explanations of key concepts have been expanded and further illustrated assuming less background knowledge on the part of the reader.

Fundamentals of Computer Graphics

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Author :
Release : 2018-10-24
Genre : Computers
Kind : eBook
Book Rating : 546/5 ( reviews)

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Book Synopsis Fundamentals of Computer Graphics by : Steve Marschner

Download or read book Fundamentals of Computer Graphics written by Steve Marschner. This book was released on 2018-10-24. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed entirely in four-color to enhance illustrative figures of concepts The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs. Key Features Provides a thorough treatment of basic and advanced topics in current graphics algorithms Explains core principles intuitively, with numerous examples and pseudo-code Gives updated coverage of the graphics pipeline, signal processing, texture mapping, graphics hardware, reflection models, and curves and surfaces Uses color images to give more illustrative power to concepts

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