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Cinematic Game Secrets for Creative Directors and Producers

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Release : 2013-07-18
Genre : Art
Kind : eBook
Book Rating : 544/5 ( reviews)

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Book Synopsis Cinematic Game Secrets for Creative Directors and Producers by : Rich Newman

Download or read book Cinematic Game Secrets for Creative Directors and Producers written by Rich Newman. This book was released on 2013-07-18. Available in PDF, EPUB and Kindle. Book excerpt: Learn from TRUE GAME LEGENDS: Will Wright - Sims creator, Harvey Smith - Deus Ex-fame, and Warren Spector - founder of Origin Games...as they share their secrets on applying age-old cinematic film techniques to the greatest games of our time.

Cinematic Game Secrets for Creative Directors and Producers

Download Cinematic Game Secrets for Creative Directors and Producers PDF Online Free

Author :
Release : 2013-07-18
Genre : Computers
Kind : eBook
Book Rating : 536/5 ( reviews)

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Book Synopsis Cinematic Game Secrets for Creative Directors and Producers by : Rich Newman

Download or read book Cinematic Game Secrets for Creative Directors and Producers written by Rich Newman. This book was released on 2013-07-18. Available in PDF, EPUB and Kindle. Book excerpt: Cinematography for Games covers the space between the game and film industries by pointing out the most relevant cinematic techniques in today's hottest games, and including interviews with the game industry's greatest luminaries (including Will Wright: Sims legend, Harvey Smith, legendary game Deus Ex, Warren Spector creator of one of the original game companies, Origin). The convergence of games and film is a widely discussed and debated topic in the game industry. Many major publishers, along with some high-profile directors (John Woo, James Cameron, Steven Spielberg, Tony Scott) are exploring the middle ground between the industries. This book introduces game producers and directors to the tried and true techniques cinematographers have relied on for years. Game developers learn how to create compelling video games by: developing quality stories and characters; visualizing scenes within the game through the eyes of a cinematographer; using tried and true film industry methods for casting, voice-over, direction, and production. The book will also feature screen shots from some of today's hottest titles that illustrate key cinematic concepts, as well as advice from successful game industry professionals already using these techniques.

Intermedia Games—Games Inter Media

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Release : 2019-02-21
Genre : Social Science
Kind : eBook
Book Rating : 519/5 ( reviews)

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Book Synopsis Intermedia Games—Games Inter Media by : Michael Fuchs

Download or read book Intermedia Games—Games Inter Media written by Michael Fuchs. This book was released on 2019-02-21. Available in PDF, EPUB and Kindle. Book excerpt: This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded books, and in-world television screens for various purposes, but, in our convergence culture, video games also play a vital role in allowing players to explore transmedia storyworlds. At the same time, video games are frequently thematized and remediated in film, television, and literature. Indeed, the central role video games assume in intermedial networks provides testament to their significance in the contemporary media environment. In this volume, an international group of contributors discuss not only intermedial phenomena in video games, but also the intermedial networks surrounding them. Intermedia Games-Games Inter Media will deepen readers' understanding of the convergence culture of the early twenty-first century and video games' role in it.

The Oxford Handbook of Video Game Music and Sound

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Release : 2024
Genre : Computers
Kind : eBook
Book Rating : 167/5 ( reviews)

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Book Synopsis The Oxford Handbook of Video Game Music and Sound by : William Gibbons

Download or read book The Oxford Handbook of Video Game Music and Sound written by William Gibbons. This book was released on 2024. Available in PDF, EPUB and Kindle. Book excerpt: Bringing together dozens of leading scholars from across the world to address topics from pinball to the latest in virtual reality, The Oxford Handbook of Video Game Music and Sound is the most comprehensive and multifaceted single-volume source in the rapidly expanding field of game audio research.

Transmediations

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Release : 2019-11-22
Genre : Language Arts & Disciplines
Kind : eBook
Book Rating : 304/5 ( reviews)

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Book Synopsis Transmediations by : Niklas Salmose

Download or read book Transmediations written by Niklas Salmose. This book was released on 2019-11-22. Available in PDF, EPUB and Kindle. Book excerpt: This collection offers a multi-faceted exploration of transmediations, the processes of transfer and transformation that occur when communicative acts in one medium are mediated again through another. While previous research has explored these processes from a broader perspective, Salmose and Elleström argue that a better understanding is needed of the extent to which the outcomes of communicative acts are modified when transferred across multimodal media in order to foster a better understanding of communication more generally. Using this imperative as a point of departure, the book details a variety of transmediations, viewed through four different lenses. The first part of the volume looks at narrative transmediations, building on existing work done by Marie-Laure Ryan on transmedia storytelling. The second section focuses on the spatial dynamics involved in media transformation as well as the role of the human body as a perceptive agent and a medium in its own right. The third part investigates new, radical boundaries and media types in transmediality and hence shows its versatility as a method of analyzing complex and contemporary communicative discourses. The fourth and final part explores the challenges involved in transmediating scientific data into the narrative format in the context of environmental issues. Taken together, these sections highlight a range of case studies of transmediations and, in turn, the complexity and variety of the process, informed by the methodologies of the different disciplines to which they belong. This innovative volume will be of particular interest to students and scholars in multimodality, communication, intermediality, semiotics, and adaptation studies.

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