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Black Art of Visual Basic Game Programming

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Author :
Release : 1995
Genre : Computers
Kind : eBook
Book Rating : 050/5 ( reviews)

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Book Synopsis Black Art of Visual Basic Game Programming by : Mark Pruett

Download or read book Black Art of Visual Basic Game Programming written by Mark Pruett. This book was released on 1995. Available in PDF, EPUB and Kindle. Book excerpt: The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with example code given with each topic. Part 2 covers in-depth everything that game developers should know to create addicting action games. Part 3 contains several game projects.

Black Art Visual Basic Game - Book

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Author :
Release : 1995-10-01
Genre :
Kind : eBook
Book Rating : 839/5 ( reviews)

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Book Synopsis Black Art Visual Basic Game - Book by : Pruett

Download or read book Black Art Visual Basic Game - Book written by Pruett. This book was released on 1995-10-01. Available in PDF, EPUB and Kindle. Book excerpt:

Black Art of 3D Game Programming

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Author :
Release : 1995
Genre : Computer games
Kind : eBook
Book Rating : 043/5 ( reviews)

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Book Synopsis Black Art of 3D Game Programming by : André LaMothe

Download or read book Black Art of 3D Game Programming written by André LaMothe. This book was released on 1995. Available in PDF, EPUB and Kindle. Book excerpt: Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a priority, discussing math, projections, hidden surface removal, lighting, and transformation in an easy-to-understand language, and concludes by showing how to assemble all the pieces of a game into a complete product. 30 screen dumps.

The Black Art of Multiplatform Game Programming

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Release : 2014-04-02
Genre : Computers
Kind : eBook
Book Rating : 380/5 ( reviews)

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Book Synopsis The Black Art of Multiplatform Game Programming by : Jazon Yamamoto

Download or read book The Black Art of Multiplatform Game Programming written by Jazon Yamamoto. This book was released on 2014-04-02. Available in PDF, EPUB and Kindle. Book excerpt: THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING covers all the skills necessary to create amazing games. It will take you all the way from pixel plotting to full-blown game development. Written with beginners in mind, this book assumes no prior knowledge of game programming--anyone can learn how to program exciting video games using this book. Inside you'll find an introduction to game development on multiple platforms using SDL, extensive coverage of coding techniques used by programming gurus, a complete guide to game engine design and implementation, a modern approach to software architecture, and advanced programming procedures and optimizations. Downloadable files include all the source code used in this book, video tutorials for each chapter, standard tools used for game development, and the SDL standard development library.

Microsoft Visual Basic Game Programming with DirectX

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Author :
Release : 2002
Genre : Computers
Kind : eBook
Book Rating : 252/5 ( reviews)

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Book Synopsis Microsoft Visual Basic Game Programming with DirectX by : Jonathan S. Harbour

Download or read book Microsoft Visual Basic Game Programming with DirectX written by Jonathan S. Harbour. This book was released on 2002. Available in PDF, EPUB and Kindle. Book excerpt: Explaining how to install and set up Visual Basic 6.0, this book takes the reader through the development of a complete game before jumping into more advanced topics.

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