Share

Designing Virtual Worlds

Download Designing Virtual Worlds PDF Online Free

Author :
Release : 2004
Genre : Computers
Kind : eBook
Book Rating : 167/5 ( reviews)

GET EBOOK


Book Synopsis Designing Virtual Worlds by : Richard A. Bartle

Download or read book Designing Virtual Worlds written by Richard A. Bartle. This book was released on 2004. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.

Virtual World Design

Download Virtual World Design PDF Online Free

Author :
Release : 2014-07-15
Genre : Computers
Kind : eBook
Book Rating : 668/5 ( reviews)

GET EBOOK


Book Synopsis Virtual World Design by : Ann Cudworth

Download or read book Virtual World Design written by Ann Cudworth. This book was released on 2014-07-15. Available in PDF, EPUB and Kindle. Book excerpt: Learn How to Create Immersive Virtual EnvironmentsWritten by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and storytelling. It illustrates how these disciplines come to

Design for Learning in Virtual Worlds

Download Design for Learning in Virtual Worlds PDF Online Free

Author :
Release : 2012-05-22
Genre : Education
Kind : eBook
Book Rating : 036/5 ( reviews)

GET EBOOK


Book Synopsis Design for Learning in Virtual Worlds by : Brian C. Nelson

Download or read book Design for Learning in Virtual Worlds written by Brian C. Nelson. This book was released on 2012-05-22. Available in PDF, EPUB and Kindle. Book excerpt: Design for Learning in Virtual Worlds, the first book focused specifically on how to design virtual worlds for educational purposes, explores: • the history and evolution of virtual worlds • the theories behind the use of virtual worlds for learning • the design of curricula in virtual worlds • design guidelines for elements experienced in virtual worlds that support learning • design guidelines for learning quests and activities in virtual worlds. The authors also examine the theories and associated design principles used to create embedded assessments in virtual worlds. Finally, a framework and methodology is provided to assist professionals in evaluating "off-the-shelf" virtual worlds for use in educational and training settings. Design for Learning in Virtual Worlds will be invaluable both as a professional resource and as a textbook for courses within Educational Technology, Learning Sciences, and Library Media programs that focus on gaming or online learning environments.

The VR Book

Download The VR Book PDF Online Free

Author :
Release : 2015-09-01
Genre : Computers
Kind : eBook
Book Rating : 135/5 ( reviews)

GET EBOOK


Book Synopsis The VR Book by : Jason Jerald

Download or read book The VR Book written by Jason Jerald. This book was released on 2015-09-01. Available in PDF, EPUB and Kindle. Book excerpt: This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail. The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications. This book is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and user experience professionals. It is for the entire VR team, as everyone contributing should understand at least the basics of the many aspects of VR design. The industry is rapidly evolving, and The VR Book stresses the importance of building prototypes, gathering feedback, and using adjustable processes to efficiently iterate towards success. It contains extensive details on the most important aspects of VR, more than 600 applicable guidelines, and over 300 additional references.

Virtual Reality Designs

Download Virtual Reality Designs PDF Online Free

Author :
Release : 2020-03-12
Genre : Computers
Kind : eBook
Book Rating : 044/5 ( reviews)

GET EBOOK


Book Synopsis Virtual Reality Designs by : Adriana Peña Pérez Negrón

Download or read book Virtual Reality Designs written by Adriana Peña Pérez Negrón. This book was released on 2020-03-12. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality is not real life. Instead it is life-like creations using computer-generated scenarios. Human behavior is replicated in virtual scenarios, where every detail is controlled by computers, and in situations that can be repeated under the same conditions. Based on technology and design, the user can experience presence. In the virtual world, users are embodied in avatars that represent them and are the means to interact with the virtual environment. Avatars are graphical models that behave on behalf of the human behind them. The user avatar is a proxy that also backs interaction with others, allowing computer-mediated interactions. Analyses directed to understand people’s perceptions, personal and social behavior in computer mediated interactions, comprise a multidisciplinary area of study that involves, among others, computer science, psychology and sociology. In the last two decades a number of studies supported by Virtual Reality have been conducted to understand human behavior, in some cases the implications of the technology, or to reproduce artificial human behavior. This book presents a collection of studies from recognized researchers in the area.

You may also like...