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Tizen Cookbook

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Release : 2014-10-10
Genre : Computers
Kind : eBook
Book Rating : 911/5 ( reviews)

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Book Synopsis Tizen Cookbook by : Leon Anavi

Download or read book Tizen Cookbook written by Leon Anavi. This book was released on 2014-10-10. Available in PDF, EPUB and Kindle. Book excerpt: If you want to enter the fascinating world of Tizen and learn how to develop engaging and successful applications then this book is for you. It'll benefit novices and experienced application developers alike.

ServiceStack 4 Cookbook

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Release : 2015-01-23
Genre : Computers
Kind : eBook
Book Rating : 573/5 ( reviews)

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Book Synopsis ServiceStack 4 Cookbook by : Kyle Hodgson

Download or read book ServiceStack 4 Cookbook written by Kyle Hodgson. This book was released on 2015-01-23. Available in PDF, EPUB and Kindle. Book excerpt: If you are a .NET developer who is looking for a simpler way to build services, this is the book for you. It will show you how to write fast, maintainable APIs that are a pleasure to use and maintain starting from the database to the client and everything in-between.

LLVM Cookbook

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Release : 2015-05-30
Genre : Computers
Kind : eBook
Book Rating : 404/5 ( reviews)

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Book Synopsis LLVM Cookbook by : Mayur Pandey

Download or read book LLVM Cookbook written by Mayur Pandey. This book was released on 2015-05-30. Available in PDF, EPUB and Kindle. Book excerpt: The book is for compiler programmers who are familiar with concepts of compilers and want to indulge in understanding, exploring, and using LLVM infrastructure in a meaningful way in their work. This book is also for programmers who are not directly involved in compiler projects but are often involved in development phases where they write thousands of lines of code. With knowledge of how compilers work, they will be able to code in an optimal way and improve performance with clean code.

JQuery Mobile Cookbook

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Release : 2012-11-14
Genre : Computers
Kind : eBook
Book Rating : 231/5 ( reviews)

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Book Synopsis JQuery Mobile Cookbook by : Chetan K. Jain

Download or read book JQuery Mobile Cookbook written by Chetan K. Jain. This book was released on 2012-11-14. Available in PDF, EPUB and Kindle. Book excerpt: This book is written in Cookbook style with a lot of practical tips, code, and step-by-step examples, to ease and quicken your learning curve. If you are a beginner with jQuery/JavaScript skills, this book offers you numerous examples to get you started. If you are a seasoned developer, this book lets you explore jQuery Mobile in greater depth.

GameMaker Cookbook

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Release : 2015-12-23
Genre : Computers
Kind : eBook
Book Rating : 13X/5 ( reviews)

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Book Synopsis GameMaker Cookbook by : Brandon Gardiner

Download or read book GameMaker Cookbook written by Brandon Gardiner. This book was released on 2015-12-23. Available in PDF, EPUB and Kindle. Book excerpt: Over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system About This Book Design and develop game elements that can be used alone or stacked to enhance your gaming experience Explore extensions that can unlock GameMaker: Studio's true potential to create complex games A recipe-based, easy-to-follow guide to take your GameMaker skills to the next level Who This Book Is For This book is intended for GameMaker: Studio enthusiasts who are looking to add more substance and improve their content. If know your way around the program and have some basic GML skills but want to take them further, then this book is for you. What You Will Learn Set up player control schemes of various types, such as touch controls and a gamepad Create your own physics sandbox Get accustomed to advanced player movement Implement music and 3D sound in your games Utilize GameMaker's GUI layers to create exciting games Generate adjustable game settings and save systems Add depth to your game with lighting and special effects In Detail GameMaker: Studio started off as a tool capable of creating simple games using a drag-and-drop interface. Since then, it has grown to become a powerful instrument to make release-ready games for PC, Mac, mobile devices, and even current-gen consoles. GameMaker is designed to allow its users to develop games without having to learn any of the complex programming languages such as C++ or Java. It also allows redistribution across multiple platforms. This book teaches you to harness GameMaker: Studio's full potential and take your game development to new heights. It begins by covering the basics and lays a solid foundation for advanced GameMaker concepts. Moving on, it covers topics such as controls, physics, and advanced movement, employing a strategic approach to the learning curve. The book concludes by providing insights into complex concepts such as the GUI, menus, save system, lighting, particles, and VFX. By the end of the book, you will be able to design games using GameMaker: Studio and implement the same techniques in other games you intend to design. Style and approach A problem-solving guide that teaches you the construction of game elements and mechanics to be integrated in games for rapid prototyping. Each overall topic includes several individual recipes taught through step-by-step instructions, and in-depth follow-up with examples.

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