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The History and Allure of Interactive Visual Novels

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Release : 2023-06-15
Genre : Games & Activities
Kind : eBook
Book Rating : 63X/5 ( reviews)

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Book Synopsis The History and Allure of Interactive Visual Novels by : Mark Kretzschmar

Download or read book The History and Allure of Interactive Visual Novels written by Mark Kretzschmar. This book was released on 2023-06-15. Available in PDF, EPUB and Kindle. Book excerpt: Visual novels (VNs), a ludic video game genre that pairs textual fiction stories with anime-like images and varying degrees of interactivity, have increased in popularity among Western audiences in recent years. Despite originating in Japan, these stories have made their way into global culture as a genre accessible for both play and creation with wide-ranging themes from horror and loneliness to sexuality. The History and Allure of Interactive Visual Novels begins with a comprehensive overview of the visual novel genre and the cultural evolution that led to its rise, then explains the tropes and appeal of subgenres like bishojo (cute girl games), detective games, horror, and eroge (erotic games). Finally, the book explores the future of the genre in both user-generated games and games from other genres that liberally borrow both narrative and ludological themes from visual novels. Whether you're a long-standing fan of the genre or a newcomer looking for a fresh experience, The History and Allure of Interactive Visual Novels will provide an accessible and critically engaging overview of a genre that is rich in storytelling yet often overlooked.

The History and Allure of Interactive Visual Novels

Download The History and Allure of Interactive Visual Novels PDF Online Free

Author :
Release : 2023-06-15
Genre : Games & Activities
Kind : eBook
Book Rating : 621/5 ( reviews)

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Book Synopsis The History and Allure of Interactive Visual Novels by : Mark Kretzschmar

Download or read book The History and Allure of Interactive Visual Novels written by Mark Kretzschmar. This book was released on 2023-06-15. Available in PDF, EPUB and Kindle. Book excerpt: Visual novels (VNs), a ludic video game genre that pairs textual fiction stories with anime-like images and varying degrees of interactivity, have increased in popularity among Western audiences in recent years. Despite originating in Japan, these stories have made their way into global culture as a genre accessible for both play and creation with wide-ranging themes from horror and loneliness to sexuality. The History and Allure of Interactive Visual Novels begins with a comprehensive overview of the visual novel genre and the cultural evolution that led to its rise, then explains the tropes and appeal of subgenres like bishojo (cute girl games), detective games, horror, and eroge (erotic games). Finally, the book explores the future of the genre in both user-generated games and games from other genres that liberally borrow both narrative and ludological themes from visual novels. Whether you're a long-standing fan of the genre or a newcomer looking for a fresh experience, The History and Allure of Interactive Visual Novels will provide an accessible and critically engaging overview of a genre that is rich in storytelling yet often overlooked.

Anime and the Visual Novel

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Author :
Release : 2014-10-16
Genre : Performing Arts
Kind : eBook
Book Rating : 186/5 ( reviews)

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Book Synopsis Anime and the Visual Novel by : Dani Cavallaro

Download or read book Anime and the Visual Novel written by Dani Cavallaro. This book was released on 2014-10-16. Available in PDF, EPUB and Kindle. Book excerpt: This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices, providing a motivation to replay the game and opt for alternative decisions each time. Pictorial sumptuousness, plot depth and subtle characterization are vital aspects of the medium. Anime based on visual novels capitalizes on the parent games' attributes, yielding thought-provoking yarns and complex personalities.

Game Development with Ren'Py

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Author :
Release : 2019-06-29
Genre : Computers
Kind : eBook
Book Rating : 208/5 ( reviews)

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Book Synopsis Game Development with Ren'Py by : Robert Ciesla

Download or read book Game Development with Ren'Py written by Robert Ciesla. This book was released on 2019-06-29. Available in PDF, EPUB and Kindle. Book excerpt: Get your feet wet in developing visual novels and take a guided tour through easy to follow tutorials using three of the most popular tools (Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games, showing you what makes for compelling writing as well as the programming logic and techniques needed to bring your visual novels to life. In this book, you will uncover the rich history of interactive fiction from the bare-bones 1970s games to the audiovisually rich modern output. You will take a detailed look at how to work with some of the most popular and exotic sub-genres and tropes of interactive fiction, such as nakige ("crying game"), dating sims, and horror. Once the stage is set, you will learn to use all-purpose programming logic and techniques in three mini tutorial games and also learn how to deploy your titles to both desktop and mobile platforms. Not solely relegated to the ancient historical period of the 1980s and 1990s, interactive fiction has again become appealing to developers as new tools became available. The visual novel is an increasingly popular and potentially lucrative genre of video game, being deployed for Windows, Mac, iOS, Android, and more. Game Development with Ren'Py reveals how multi-platform tools such as Ren'Py, TyranoBuilder, and Twine are becoming ever more plentiful for creating games in this genre. What You'll Learn Gain a working knowledge of Ren'Py, TyranoBuilder, and Twine Examine the basics of general programming logic Deploy to all available operating systems and platforms Review different approaches to fiction writing in the context of text-based games Who This Book Is For People with no programming experience who are interested in working in the genre of visual novels or interactive fiction.

Gamish

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Release : 2020-11-05
Genre : Comics & Graphic Novels
Kind : eBook
Book Rating : 495/5 ( reviews)

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Book Synopsis Gamish by : Edward Ross

Download or read book Gamish written by Edward Ross. This book was released on 2020-11-05. Available in PDF, EPUB and Kindle. Book excerpt: *Shortlisted for the British Book Design and Production Award for Graphic Novels* 'A love letter to gaming in all its forms - from board games, to role-play, to virtual reality and video games. For fans of gaming, this is the perfect read. For those new to gaming, it is the perfect introduction' The Scotsman A thrilling illustrated journey through the history of video games and what they really mean to us Pac-Man. Mario. Minecraft. Doom. Ever since he first booted up his brother's dusty old Atari, comic artist Edward Ross has been hooked on video games. Years later, he began to wonder: what makes games so special? Why do we play? And how do games shape the world we live in? This lovingly illustrated book takes us through the history of video games, from the pioneering prototypes of the 1950s to the modern era of blockbuster hits and ingenious indie gems. Exploring the people and politics behind one of the world's most exciting art-forms, Gamish is a love letter to something that has always been more than just a game.

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