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The Game Maker's Apprentice

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Author :
Release : 2006-12-31
Genre : Computers
Kind : eBook
Book Rating : 592/5 ( reviews)

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Book Synopsis The Game Maker's Apprentice by : Jacob Habgood

Download or read book The Game Maker's Apprentice written by Jacob Habgood. This book was released on 2006-12-31. Available in PDF, EPUB and Kindle. Book excerpt: The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games--complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise.

The Game Maker's Companion

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Author :
Release : 2010-12-31
Genre : Computers
Kind : eBook
Book Rating : 27X/5 ( reviews)

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Book Synopsis The Game Maker's Companion by : Jacob Habgood

Download or read book The Game Maker's Companion written by Jacob Habgood. This book was released on 2010-12-31. Available in PDF, EPUB and Kindle. Book excerpt: The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you'll get acquainted with a long-lost icon of platform gaming history on the way. You'll go on to discover techniques to add depth and believability to the characters and stories in your games, including The Monomyth, cut scene storyboarding, and character archetypes. This culminates in the creation of an original atmospheric platform-adventure which will take your GML programming skills to new heights. There's even a handy reference section at the back of the book which will be invaluable for adding common features to your own games. With contributions from four games industry professionals and a highly respected member of the Game Maker community, The Game Maker's Companion is another labor of love that will give you even more hours of enjoyment than the original. If you already own Game Maker, then you really must own this book as well.

Apprentice to Genius

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Author :
Release : 1993-11-01
Genre : Science
Kind : eBook
Book Rating : 578/5 ( reviews)

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Book Synopsis Apprentice to Genius by : Robert Kanigel

Download or read book Apprentice to Genius written by Robert Kanigel. This book was released on 1993-11-01. Available in PDF, EPUB and Kindle. Book excerpt: Robert Kanigel takes us into the heady world of a remarkable group of scientists working at the National Institutes of Health and the Johns Hopkins University: a dynasty of American researchers who for over forty years have made Nobel Prize- and Lasker Award-winning breakthroughs in biomedical science.

GameMaker Programming By Example

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Author :
Release : 2015-12-28
Genre : Computers
Kind : eBook
Book Rating : 471/5 ( reviews)

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Book Synopsis GameMaker Programming By Example by : Brian Christian

Download or read book GameMaker Programming By Example written by Brian Christian. This book was released on 2015-12-28. Available in PDF, EPUB and Kindle. Book excerpt: Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine! About This Book Rapidly develop games using the powerful yet easy easy-to to-use GameMaker: Studio engine Comprehensive: This is a comprehensive guide to help you learn and implement GameMaker's features. Go through step-by-step tutorials to design and develop unique games Who This Book Is For If you have at least some basic programming experience of JavaScript or any other C-like languages, then this book will be great for you. No experience beyond that is assumed. If you have no game development experience and are looking for a hobby, are an experienced game developer looking to master some advanced features, or fit anywhere in that spectrum, then you will find GameMaker: Studio and this book to be very useful in helping you create exciting games. What You Will Learn Understand the GameMaker: Studio interface and tools to quickly create the various assets used in your games Translate some of the GameMaker: Studio drag and drop functions to the GameMaker language Create games with random elements for exciting gameplay Use the basic GameMaker file I/O and encryption systems Utilize the GameMaker networking functions to create multiplayer games Give AI routines to your enemies to make challenging gameplay Create particle systems to give your game exciting graphics Understand the various debugging techniques available in GameMaker: Studio In Detail This book is excellent resource for developers with any level of experience of GameMaker. At the start, we'll provide an overview of the basic use of GameMaker: Studio, and show you how to set up a basic game where you handle input and collisions in a top-down perspective game. We continue on to showcase its more advanced features via six different example projects. The first example game demonstrates platforming with file I/O, followed by animation, views, and multiplayer networking. The next game illustrates AI and particle systems, while the final one will get you started with the built-in Box2D physics engine. By the end of this book, you have mastered lots of powerful techniques that can be utilized in various 2D games. Style and approach A This step-by-step guide that follows and with details ons different topics throughout the creation of various examples.

GameMaker Language: An In-Depth Guide [Soft Cover]

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Author :
Release : 2015-07-28
Genre : Education
Kind : eBook
Book Rating : 561/5 ( reviews)

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Book Synopsis GameMaker Language: An In-Depth Guide [Soft Cover] by : Benjamin Anderson

Download or read book GameMaker Language: An In-Depth Guide [Soft Cover] written by Benjamin Anderson. This book was released on 2015-07-28. Available in PDF, EPUB and Kindle. Book excerpt: Are you ready to build a game? GameMaker Studio is a professional development engine used to build games like Hyper Light Drifter, Death's Gambit, Risk of Rain, Valdis Story, Hotline Miami, and many more. These great games show the power of this tool but the very best part of GameMaker Studio is that it's one of the best places for new indie game developers to begin their journey. It is where I started and I have loved every second of it. Helping you on this journey is my goal with this book. With this book you will learn about GameMaker Language Lexical Structure, Data Types and Values, Variables, Arrays and Data Structures, Expressions and Operators, Statements, Scripts, Objects, Events, Game Audio, Development Patterns and Tricks, Surfaces and Particles, HUD and GUI Layer, Box2D Physics, Online Multiplayer, and Artificial Intelligence. Thank you for your support!

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