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Spelunky

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Release : 2016-03-29
Genre : Computers
Kind : eBook
Book Rating : 115/5 ( reviews)

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Book Synopsis Spelunky by : Derek Yu

Download or read book Spelunky written by Derek Yu. This book was released on 2016-03-29. Available in PDF, EPUB and Kindle. Book excerpt: A game's creation as told by its creator, perhaps the best rpimer on game design.

Procedural Generation in Game Design

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Release : 2017-06-12
Genre : Computers
Kind : eBook
Book Rating : 205/5 ( reviews)

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Book Synopsis Procedural Generation in Game Design by : Tanya Short

Download or read book Procedural Generation in Game Design written by Tanya Short. This book was released on 2017-06-12. Available in PDF, EPUB and Kindle. Book excerpt: Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline. Key Features: Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways Includes industry leaders’ experiences and lessons from award-winning games World’s finest guide for how to begin thinking about procedural design

Shovel Knight

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Release : 2018-11-15
Genre : Computers
Kind : eBook
Book Rating : 190/5 ( reviews)

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Book Synopsis Shovel Knight by : David L. Craddock

Download or read book Shovel Knight written by David L. Craddock. This book was released on 2018-11-15. Available in PDF, EPUB and Kindle. Book excerpt: In 2014, Yacht Club Games released its very first game, Shovel Knight, a joyful 2D platformer that wears its NES influences on its sleeve. This unlikely pastiche of 8-bit inspirations manages to emulate the look, feel, and even the technical limitations of nostalgic titles like Mega Man, Zelda II, and Castlevania III-imbued with a contemporary sense of humor and self-awareness. But how is a fundamentally retro game created in the modern era? And what do the games of the past have to teach today's game designers? Based on extensive original interviews with the entire Yacht Club Games team, writer David L. Craddock unearths the story of five game developers who worked so well together while at WayForward Games that they decided to start their own studio. From the high highs of Shovel Knight's groundbreaking Kickstarter to the low lows of its unexpectedly lengthy development, Boss Fight presents a new master class in how a great game gets made. Get ready to steel your shovel and dig into this fascinating oral history. For Shovelry!

Machine of Death

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Author :
Release : 2010
Genre : Fiction
Kind : eBook
Book Rating : 121/5 ( reviews)

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Book Synopsis Machine of Death by : Ryan North

Download or read book Machine of Death written by Ryan North. This book was released on 2010. Available in PDF, EPUB and Kindle. Book excerpt: MACHINE OF DEATH tells thirty-four different stories about people who know how they will die. Prepare to have your tears jerked, your spine tingled, your funny bone tickled, your mind blown, your pulse quickened, or your heart warmed. Or better yet, simply prepare to be surprised. Because even when people do have perfect knowledge of the future, there's no telling exactly how things will turn out.

20 Essential Games to Study

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Release : 2018-10-26
Genre : Computers
Kind : eBook
Book Rating : 072/5 ( reviews)

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Book Synopsis 20 Essential Games to Study by : Joshua Bycer

Download or read book 20 Essential Games to Study written by Joshua Bycer. This book was released on 2018-10-26. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game design itself. Featuring a mix of console and PC offerings, I purposely left off some of the easy choices (Mario, Starcraft, Call of Duty, Overwatch) to focus on games that stood out thanks to their designs. Key Features An informative breakdown focusing on the design and gameplay of successful games Written to be useful for students or designers starting out in game development Books focused specifically on design are rare Perfect for students and professionals alike, or can be read for the nostalgia and history

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