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Play, Creativity and Digital Cultures

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Release : 2012-08-21
Genre : Education
Kind : eBook
Book Rating : 477/5 ( reviews)

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Book Synopsis Play, Creativity and Digital Cultures by : Rebekah Willett

Download or read book Play, Creativity and Digital Cultures written by Rebekah Willett. This book was released on 2012-08-21. Available in PDF, EPUB and Kindle. Book excerpt: Recent work on children's digital cultures has identified a range of literacies emerging through children's engagement with new media technologies. This edited collection focuses on children's digital cultures, specifically examining the role of play and creativity in learning with these new technologies. The chapters in this book were contributed by an international range of respected researchers, who seek to extend our understandings of children's interactions with new media, both within and outside of school. They address and provide evidence for continuing debates around the following questions: What notions of creativity are useful in our fields? How does an understanding of play inform analysis of children's engagement with digital cultures? How might school practice take account of out-of-school learning in relation to digital cultures? How can we understand children's engagements with digital technologies in commercialized spaces? Offering current research, theoretical debate and empirical studies, this intriguing text will challenge the thinking of scholars and teachers alike as it explores the evolving nature of play within the media landscape of the twenty-first century.

Introduction to Digital Culture

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Release : 2012-07-01
Genre : Social Science
Kind : eBook
Book Rating : 503/5 ( reviews)

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Book Synopsis Introduction to Digital Culture by : Tessa Joseph Nicholas

Download or read book Introduction to Digital Culture written by Tessa Joseph Nicholas. This book was released on 2012-07-01. Available in PDF, EPUB and Kindle. Book excerpt: "Introduction to Digital Culture: Living and Thinking in an Information Age" brings together essays on the phenomenon of the Internet and its influence on the humans who create and use it. In a series of accessible readings, this unique anthology explores the ways in which the everyday use of digital media shapes our lives and culture. The essays examine a range of perspectives on the most relevant topics for student readers, including attention, online identity, video games and online role-play, digital-age creativity and piracy, virtuality, and cyberculture. Students are invited to analyze the ethics of online presence through readings by contemporary ethicists. The readings in Introduction to Digital Culture have proven successful in creating an engaging classroom experience and encouraging vibrant discourse among students. Each selection is supplemented with discussion questions and recommendations for further reading and research. This text will appeal to students and instructors across disciplines as a provocative introduction to the social, cultural and ethical questions provoked by life in the Information Age. Tessa Joseph-Nicholas teaches courses on digital culture and cyberculture for the Department of Computer Science at the University of North Carolina at Chapel Hill. She holds a PhD in English and Comparative Literature from UNC-Chapel Hill and an MFA in Creative Writing from Cornell University. She is co-recipient of an Innovations Grant from UNC s Institute for the Arts and Humanities, which will support two years of study, symposia, and creative collaborations on alternative and serious video games.

Understanding Games and Game Cultures

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Release : 2021-03-24
Genre : Language Arts & Disciplines
Kind : eBook
Book Rating : 520/5 ( reviews)

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Book Synopsis Understanding Games and Game Cultures by : Ingrid Richardson

Download or read book Understanding Games and Game Cultures written by Ingrid Richardson. This book was released on 2021-03-24. Available in PDF, EPUB and Kindle. Book excerpt: Digital games are one of the most significant media interfaces of contemporary life. Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play? This book explores the ways in which games and game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies. It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society.

Digital Media in Education

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Release : 2018-06-19
Genre : Education
Kind : eBook
Book Rating : 041/5 ( reviews)

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Book Synopsis Digital Media in Education by : Michelle Cannon

Download or read book Digital Media in Education written by Michelle Cannon. This book was released on 2018-06-19. Available in PDF, EPUB and Kindle. Book excerpt: This book argues for dynamic and relevant school experiences for primary and early secondary learners that embed digital media production. It proposes a vision of literacy that combines new technologies with multiple modes of meaning-making. Drawing on theories related to cultural studies, media literacy, anthropology, and creativity, the author explores learning strategies with digital media based on an empowering, values-driven framework. The book advances innovative teaching methods, critiquing educational ‘reforms’ that marginalise media and fail to engage with the complex tensions and textures of modern pedagogy. Positioning film and media-making as vital practices in schools that nurture the skills, dispositions and competencies of modern literacy, the model foregrounds connections between human agency, cognition, and creative practice. This innovative book will appeal to students and scholars of creativity, digital media production, primary education and literacy.

Digital Media and Learner Identity

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Release : 2012-11-27
Genre : Education
Kind : eBook
Book Rating : 86X/5 ( reviews)

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Book Synopsis Digital Media and Learner Identity by : J. Potter

Download or read book Digital Media and Learner Identity written by J. Potter. This book was released on 2012-11-27. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on research into autobiographical video production by young learners to present a theory of curatorship and new media, this work explores facets of literacy and identity theory which provided the initial frames for examining the work and shows how 'curatorship' works as a metaphor for new cultural and literacy practices.

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