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Paradox Alley

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Release : 2014-04-01
Genre : Fiction
Kind : eBook
Book Rating : 361/5 ( reviews)

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Book Synopsis Paradox Alley by : John DeChancie

Download or read book Paradox Alley written by John DeChancie. This book was released on 2014-04-01. Available in PDF, EPUB and Kindle. Book excerpt: The conclusion to the classic Skyway series by the award-winning author of Castle Perilous. Jake McGraw, independent space trucker, has been shanghaied. He and his crew, fresh off their adventures in Starrigger and Red Limit Freeway, are plucked off the Skyway by a creature of unknown power. Now on an alien planet where most of the rules of the regular universe do not seem to apply, Jake confronts the builders of the Skyway once and for all. Will he and his crew make it out alive?

Paradox Alley

Download Paradox Alley PDF Online Free

Author :
Release : 1987-01-01
Genre : Fiction
Kind : eBook
Book Rating : 467/5 ( reviews)

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Book Synopsis Paradox Alley by : John DeChancie

Download or read book Paradox Alley written by John DeChancie. This book was released on 1987-01-01. Available in PDF, EPUB and Kindle. Book excerpt: When Jake McGran and his crew are kidnapped by mysterious alien beings, they find themselves transported to a planet where the past and future meet

Paradox Alley

Download Paradox Alley PDF Online Free

Author :
Release : 2011-12-21
Genre : Fiction
Kind : eBook
Book Rating : 590/5 ( reviews)

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Book Synopsis Paradox Alley by : John DeChancie

Download or read book Paradox Alley written by John DeChancie. This book was released on 2011-12-21. Available in PDF, EPUB and Kindle. Book excerpt: Jake McGraw, independent space trucker, has been shanghaied. He and his crew, fresh off their adventures in STARRIGGER and RED LIMIT FREEWAY, are plucked off the Skyway by a creature of unknown power. Now on an alien planet where most of the rules of the regular universe don't seem to apply, Jake confronts the builders of the Skyway once and for all. Will he and his crew make it out alive? PARADOX ALLEY is the thrilling conclusion of the classic Starrigger series.

Imaginative Realism

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Author :
Release : 2009-10-20
Genre : Art
Kind : eBook
Book Rating : 508/5 ( reviews)

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Book Synopsis Imaginative Realism by : James Gurney

Download or read book Imaginative Realism written by James Gurney. This book was released on 2009-10-20. Available in PDF, EPUB and Kindle. Book excerpt: A examination of time-tested methods used by artists since the Renaissance to make realistic pictures of imagined things.

Critical Play

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Release : 2013-02-08
Genre : Computers
Kind : eBook
Book Rating : 651/5 ( reviews)

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Book Synopsis Critical Play by : Mary Flanagan

Download or read book Critical Play written by Mary Flanagan. This book was released on 2013-02-08. Available in PDF, EPUB and Kindle. Book excerpt: An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games—games that challenge the accepted norms embedded within the gaming industry—and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of “playing house” include Dadaist puppet shows and The Sims. She looks at artists’ alternative computer-based games and explores games for change, considering the way activist concerns—including worldwide poverty and AIDS—can be incorporated into game design. Arguing that this kind of conscious practice—which now constitutes the avant-garde of the computer game medium—can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.

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