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Microsoft XNA 4.0 Game Development Cookbook

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Release : 2012-06-25
Genre : Computers
Kind : eBook
Book Rating : 991/5 ( reviews)

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Book Synopsis Microsoft XNA 4.0 Game Development Cookbook by : Luke Drumm

Download or read book Microsoft XNA 4.0 Game Development Cookbook written by Luke Drumm. This book was released on 2012-06-25. Available in PDF, EPUB and Kindle. Book excerpt: Over 40 intermediateto advanced recipes for taking your XNA development arsenal further in this book and e-book.

XNA 4 3D Game Development by Example

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Release : 2012-09-25
Genre : Computers
Kind : eBook
Book Rating : 099/5 ( reviews)

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Book Synopsis XNA 4 3D Game Development by Example by : Kurt Jaegers

Download or read book XNA 4 3D Game Development by Example written by Kurt Jaegers. This book was released on 2012-09-25. Available in PDF, EPUB and Kindle. Book excerpt: Create action-packed 3D games with the Microsoft XNA Framework.

Xna 4.0 Game Development by Example

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Author :
Release : 2010-09-24
Genre : Computers
Kind : eBook
Book Rating : 677/5 ( reviews)

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Book Synopsis Xna 4.0 Game Development by Example by : Kurt Jaegers

Download or read book Xna 4.0 Game Development by Example written by Kurt Jaegers. This book was released on 2010-09-24. Available in PDF, EPUB and Kindle. Book excerpt: Create your own exciting games with Microsoft XNA 4.0.

Xna 4.0 Game Development by Example

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Author :
Release : 2011-12-23
Genre : Computers
Kind : eBook
Book Rating : 416/5 ( reviews)

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Book Synopsis Xna 4.0 Game Development by Example by : Kurt Jaegers

Download or read book Xna 4.0 Game Development by Example written by Kurt Jaegers. This book was released on 2011-12-23. Available in PDF, EPUB and Kindle. Book excerpt: Annotation XNA Game Studio enables hobbyists and independent game developers to easily create video games, and now gives that power to Visual Basic developers. XNA lets you bring your creations to life on Windows, the Xbox 360 and the Windows Phone platforms. The latest release of XNA has added support to Visual Basic and therefore, Visual Basic developers now have the power to give life to their creativity with XNA.This book covers both the concepts and the implementations necessary to get you started on bringing your own creations to life with XNA. It presents four different games, including a puzzler, space shooter, multi-axis shoot 'em up, and a jump-and-run platformer. Each game introduces new concepts and techniques to build a solid foundation for your own ideas and creativity.This book details the creation of four games, all in different styles, from start to finish using Visual Basic and the Microsoft XNA framework. Beginning with the basics of drawing images to the screen, the book then incrementally introduces sprite animation, particles, sound effects, tile-based maps, and path finding. It then explores combining XNA with Windows Forms to build an interactive map editor, and builds a platform-style game using the editor-generated maps. Finally, the book covers the considerations necessary for deploying your games to the Xbox 360 platform.By the end of the book, you will have a solid foundation of game development concepts and techniques as well as working sample games to extend and innovate upon. You will have the knowledge necessary to create games that you can complete without an army of fellow game developers at your back.A step-by-step tutorial for using Visual Basic with Microsoft XNA to create four different styles of video games.

Learning XNA 4.0

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Author :
Release : 2010-12-09
Genre : Computers
Kind : eBook
Book Rating : 769/5 ( reviews)

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Book Synopsis Learning XNA 4.0 by : Aaron Reed

Download or read book Learning XNA 4.0 written by Aaron Reed. This book was released on 2010-12-09. Available in PDF, EPUB and Kindle. Book excerpt: Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills as you go. Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish. Learn game development from 2D animation to 3D cameras and effects Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts Build three complete, exciting games using 2D, 3D, and multiplayer techniques Develop for and deploy your games to the Xbox 360 and Windows Phone 7

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