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Introduction to Game Development

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Author :
Release : 2015-05-15
Genre : Computers
Kind : eBook
Book Rating : 658/5 ( reviews)

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Book Synopsis Introduction to Game Development by : James R. Parker

Download or read book Introduction to Game Development written by James R. Parker. This book was released on 2015-05-15. Available in PDF, EPUB and Kindle. Book excerpt: This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. Features: Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more Create a small collection of complete computer games developed throughout the book Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games

Introduction to Game Design, Prototyping, and Development

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Release : 2015
Genre : Computers
Kind : eBook
Book Rating : 168/5 ( reviews)

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Book Synopsis Introduction to Game Design, Prototyping, and Development by : Jeremy Gibson

Download or read book Introduction to Game Design, Prototyping, and Development written by Jeremy Gibson. This book was released on 2015. Available in PDF, EPUB and Kindle. Book excerpt: This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.

Introduction to Game Development

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Author :
Release : 2010
Genre : Computer games
Kind : eBook
Book Rating : 037/5 ( reviews)

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Book Synopsis Introduction to Game Development by : Steve Rabin

Download or read book Introduction to Game Development written by Steve Rabin. This book was released on 2010. Available in PDF, EPUB and Kindle. Book excerpt: Based on the most recent curriculum guidelines of the IGDA, updated in 2008, "Introduction to Game Development, Second Edition" surveys all aspects of the theory and practice of game development, design, and production. Divided into seven independent parts: Critical Game Studies, Game Design, Game Programming (Languages and Architecture), Game Programming Mathematics, Collision Detection, and Physics), Game Programming (Graphics, Animation, Artificial Intelligence, Audio, and Networking), Audio Visual Design and Production, and Game Production and the Business of Games, it features contributions from twenty seven of the leading game developers, programmers, and designers. A must-have resource for anyone looking to understand the entire game development process, the accompanying CD-ROM includes tutorials, animations, images, demos, source code, and PowerPoint lecture slides that reinforce the concepts presented in the book.

AI for Game Developers

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Author :
Release : 2004-07-23
Genre : Computers
Kind : eBook
Book Rating : 109/5 ( reviews)

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Book Synopsis AI for Game Developers by : David M Bourg

Download or read book AI for Game Developers written by David M Bourg. This book was released on 2004-07-23. Available in PDF, EPUB and Kindle. Book excerpt: Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.

3D Math Primer for Graphics and Game Development, 2nd Edition

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Author :
Release : 2011-11-02
Genre : Computers
Kind : eBook
Book Rating : 231/5 ( reviews)

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Book Synopsis 3D Math Primer for Graphics and Game Development, 2nd Edition by : Fletcher Dunn

Download or read book 3D Math Primer for Graphics and Game Development, 2nd Edition written by Fletcher Dunn. This book was released on 2011-11-02. Available in PDF, EPUB and Kindle. Book excerpt: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

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