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Interactive Curve Modeling

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Release : 2007-10-24
Genre : Computers
Kind : eBook
Book Rating : 711/5 ( reviews)

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Book Synopsis Interactive Curve Modeling by : Muhammad Sarfraz

Download or read book Interactive Curve Modeling written by Muhammad Sarfraz. This book was released on 2007-10-24. Available in PDF, EPUB and Kindle. Book excerpt: This book covers Curve Modeling with solutions to real life problems relating to Computer Graphics, Vision, Image Processing, Geometric Modeling and CAD/CAM. Chapters deal with basic concepts, curve design techniques and their use to various applications and a wide range of problems with their automated solutions through computers. The book provides an invaluable resource which focuses on interdisciplinary methods and affiliates up-to-date methodologies. It aims to stimulate provide a source where the reader can find the latest developments in the field including a variety of techniques, applications, and systems necessary for solving real life problems.

Curve and Surface Fitting With Matlab

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Author :
Release : 2014-09-11
Genre : Mathematics
Kind : eBook
Book Rating : 071/5 ( reviews)

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Book Synopsis Curve and Surface Fitting With Matlab by : J. Braselton

Download or read book Curve and Surface Fitting With Matlab written by J. Braselton. This book was released on 2014-09-11. Available in PDF, EPUB and Kindle. Book excerpt: MATLAB Curve Fitting Toolbox provides graphical tools and command-line functions for fitting curves and surfaces to data. The toolbox lets you perform exploratory data analysis, preprocess and post-process data, compare candidate models, and remove outliers. You can conduct regression analysis using the library of linear and nonlinear models provided or specify your own custom equations. The library provides optimized solver parameters and starting conditions to improve the quality of your fits. The toolbox also supports nonparametric modeling techniques, such as splines, interpolation, and smoothing. After creating a fit, you can apply a variety of post-processing methods for plotting, interpolation, and extrapolation; estimating confidence intervals; and calculating integrals and derivatives. The most important topics in this book are: Interactive Curve and Surface Fitting Introducing the Curve Fitting Tool Fitting a Curve Fitting a Surface Model Types for Curves and Surfaces Interactive Fit Comparison Refining Your Fit Creating Multiple Fits Duplicating a Fit Deleting a Fit Displaying Multiple Fits Simultaneously Using the Statistics in the Table of Fits Generating MATLAB Code and Exporting Fits Interactive Code Generation and Programmatic Fitting Curve Fitting to Census Data Interactive Curve Fitting Workflow Loading Data and Creating Fits Determining the Best Fit Analyzing Your Best Fit in the Workspace Saving Your Work Surface Fitting to Franke Data Programmatic Curve and Surface Fitting Curve and Surface Fitting Objects and Methods Curve Fitting Objects Curve Fitting Methods Surface Fitting Objects and Methods

Interactive Curves and Surfaces

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Author :
Release : 1996-08
Genre : Computers
Kind : eBook
Book Rating : 056/5 ( reviews)

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Book Synopsis Interactive Curves and Surfaces by : Alyn Rockwood

Download or read book Interactive Curves and Surfaces written by Alyn Rockwood. This book was released on 1996-08. Available in PDF, EPUB and Kindle. Book excerpt: The growing importance of animation and 3D design has caused computer-aided geometric design (CAGD) to be of interest to a wide audience of programmers and designers. This interactive software/book tutorial teaches fundamental CAGD concepts and discusses the growing number of applications in such areas as geological modeling, molecular modeling, commercial advertising, and animation. Using interactive examples and animations to illustrate the mathematical concepts, this hands-on multimedia tutorial enables users without a substantial mathematical background to quickly gain intuition about CAGD. Interactive Curves and Surfaces guides you in Learning the uses of CAGD as it is applied in computer graphics and engineering. Creating curved lines and surfaces using Bezier curves, B-Splines, and parametric surface patches. Understanding the mathematical tools behind the generation of these objects, and the development of computer-based CAGD algorithms. Experimenting with powerful interactive test benches to explore the behavior and characteristics of the most popular CAGD curves. Application oriented readers will find this animated tutorial presentation more accessible than the standard formal texts on the subject.

Fitting Models to Biological Data Using Linear and Nonlinear Regression

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Release : 2004-05-27
Genre : Mathematics
Kind : eBook
Book Rating : 344/5 ( reviews)

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Book Synopsis Fitting Models to Biological Data Using Linear and Nonlinear Regression by : Harvey Motulsky

Download or read book Fitting Models to Biological Data Using Linear and Nonlinear Regression written by Harvey Motulsky. This book was released on 2004-05-27. Available in PDF, EPUB and Kindle. Book excerpt: Most biologists use nonlinear regression more than any other statistical technique, but there are very few places to learn about curve-fitting. This book, by the author of the very successful Intuitive Biostatistics, addresses this relatively focused need of an extraordinarily broad range of scientists.

Interactive Sketch-based Interfaces and Modelling for Design

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Release : 2023-05-31
Genre : Technology & Engineering
Kind : eBook
Book Rating : 039/5 ( reviews)

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Book Synopsis Interactive Sketch-based Interfaces and Modelling for Design by : Alexandra Bonnici

Download or read book Interactive Sketch-based Interfaces and Modelling for Design written by Alexandra Bonnici. This book was released on 2023-05-31. Available in PDF, EPUB and Kindle. Book excerpt: Sketching is a natural and intuitive communication tool used for expressing concepts and ideas that are difficult to communicate through text or speech alone. In design applications, drawings are used at various stages of the design process: from the early concept drawings scribbled on a piece of paper to immersive interactions in which users manipulate and adjust the 3D form of an object in virtual or augmented reality environments. This variety in drawing activities brings about the need for different interpretation strategies that support not only the sketching activity itself, but also allow sketch-based interactions, such as sketch-based queries, to take place. In this book, we explore the different drawing approaches used in design and the algorithms required for processing and interpreting the different sketches and drawings in design. The book is divided into two parts. The first part focuses on sketching in the 2D domain. This includes the digitization of offline and paperbased sketches, techniques for online sketch recognition, observations of user drawing habits, algorithms for inferring depth from 2D drawings, as well as non-photorealistic rendering techniques that are then applied to sketch-based queries. The second part of the book focuses on 3D sketching in virtual or augmented reality spaces. Here, we present the processing and rendering of the 3D strokes, the different interaction devices available for 3D sketching, and look at different applications where immersive 3D sketching has been applied with success.

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