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Human-Computer Etiquette

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Release : 2010-12-14
Genre : Technology & Engineering
Kind : eBook
Book Rating : 454/5 ( reviews)

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Book Synopsis Human-Computer Etiquette by : Caroline C. Hayes

Download or read book Human-Computer Etiquette written by Caroline C. Hayes. This book was released on 2010-12-14. Available in PDF, EPUB and Kindle. Book excerpt: Written by experts from various fields, this edited collection explores a wide range of issues pertaining to how computers evoke human social expectations. The book illustrates how socially acceptable conventions can strongly impact the effectiveness of human-computer interactions and how to consider such norms in the design of human-computer interfaces. Providing a complete introduction to the design of social responses to computers, the text emphasizes the value of social norms in the development of usable and enjoyable technology. It also describes the role of socially correct behavior in technology adoption and how to design human-computer interfaces for a competitive global market.

Etiquette for Human-computer Work

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Release : 2002-12-01
Genre : Human-computer interaction
Kind : eBook
Book Rating : 733/5 ( reviews)

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Book Synopsis Etiquette for Human-computer Work by : Christopher Allan Miller

Download or read book Etiquette for Human-computer Work written by Christopher Allan Miller. This book was released on 2002-12-01. Available in PDF, EPUB and Kindle. Book excerpt: This symposium will seek to define the notion of etiquette for human-computer relationships, to identify its similarities and differences to human-human relationships, and to provide a variety of examples of etiquettes that do and don't contribute to human-computer work. We expect the agenda to include short summaries of the various contributing fields, an invited presentation from an etiquette expert -- a psychologist, sociologist or an etiquette maven, many presentations of prior or current work, and panels/discussions on (1) defining etiquette and its role in HCI design, (2) brainstorming about etiquette failures and potential fixes in current systems, and (3) brainstorming an appropriate etiquette for a challenge problem.

Human-computer Etiquette

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Author :
Release : 2004
Genre :
Kind : eBook
Book Rating : /5 ( reviews)

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Book Synopsis Human-computer Etiquette by : Christopher Allan Miller

Download or read book Human-computer Etiquette written by Christopher Allan Miller. This book was released on 2004. Available in PDF, EPUB and Kindle. Book excerpt:

Human Computer Interaction Handbook

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Release : 2012-05-04
Genre : Computers
Kind : eBook
Book Rating : 446/5 ( reviews)

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Book Synopsis Human Computer Interaction Handbook by : Julie A. Jacko

Download or read book Human Computer Interaction Handbook written by Julie A. Jacko. This book was released on 2012-05-04. Available in PDF, EPUB and Kindle. Book excerpt: Winner of a 2013 CHOICE Outstanding Academic Title Award The third edition of a groundbreaking reference, The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications raises the bar for handbooks in this field. It is the largest, most complete compilation of HCI theories, principles, advances, case st

Values and Ethics in Human-Computer Interaction

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Release : 2018-07-16
Genre : Human-computer interaction
Kind : eBook
Book Rating : 666/5 ( reviews)

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Book Synopsis Values and Ethics in Human-Computer Interaction by : Katie Shilton

Download or read book Values and Ethics in Human-Computer Interaction written by Katie Shilton. This book was released on 2018-07-16. Available in PDF, EPUB and Kindle. Book excerpt: Any design process involves an imaginative act, a picturing of the world as other than it is. Fiction has long played a part in design research in the form of scenarios, personas, sketches, paper-based prototypes, simulations, prototypes, and speculative design. The term "design fiction" has been recently adopted to describe more elaborate and detailed representations of products and services that do not exist yet. Design fiction is an emerging practice and there are several competing definitions and forms.Research Fiction and Thought Experiments in Design traces design fiction from the Italian radical design of the 1960s through British Art Schools in the late 1990s to contemporary adaptations of the practice by companies like Google, Microsoft and Facebook. Design fiction is now produced regularly by individuals launching Kickstarter campaigns, corporations selling visions of future products and governments imagining new digital services. But there is little agreement about the status of such fictions: what constitutes a good fiction? How does fiction relate to research? In what sense does fiction contribute to existing knowledge? Although fiction can sometimes result in accurate prediction, this is not its main value. It is rather the creation of ambiguous artefacts that help us think carefully about emerging technologies and their potential impact.Fiction may seem to be the antithesis of empirical enquiry but it is often employed in the form of "thought experiments" in Physics, Mathematics, Ethics and Philosophy. Research Fiction and Thought Experiments in Design argues that design fiction can also be considered as a form of thought experiment. Excerpts from a fictional Wikipedia article about Valdis Ozols, a Latvian historian and author writing design fiction in the 1940s, precede each section as think pieces about the nature and value of fiction. The text is illustrated with pages from a fictional design workbook written in an invented language.

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