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Game Development from Idea to Prototype (UTeM Press)

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Release : 2020-01-09
Genre : Computers
Kind : eBook
Book Rating : 896/5 ( reviews)

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Book Synopsis Game Development from Idea to Prototype (UTeM Press) by : Ibrahim Ahmad

Download or read book Game Development from Idea to Prototype (UTeM Press) written by Ibrahim Ahmad. This book was released on 2020-01-09. Available in PDF, EPUB and Kindle. Book excerpt: “Game Development: From Idea to Prototype” is a book that brings together several articles written by those who are engaged in the field of gaming technology, especially in the development of game applications or in the areas of research related to games. Each chapter in this book is written in order of content so that it is easy to understand. This book is a great reference and read for anyone interested in the game technology world. By emphasizing the theory and conceptual game development process, clear and detailed explanations are very helpful and informative to readers. It is hoped that this book will be useful in disseminating knowledge as well as a guide to readers .

Game Design Issues, Trend and Challenges (UTeM Press)

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Release : 2019-01-10
Genre : Computers
Kind : eBook
Book Rating : 519/5 ( reviews)

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Book Synopsis Game Design Issues, Trend and Challenges (UTeM Press) by : Ibrahim Ahmad

Download or read book Game Design Issues, Trend and Challenges (UTeM Press) written by Ibrahim Ahmad. This book was released on 2019-01-10. Available in PDF, EPUB and Kindle. Book excerpt: Game Design Issues, Trend and Challenges is a book of chapter containing articles written by some authors who have been involved in research related to game design. The contents of this book begins with the presentation of issues in game design, in the game design trend and end up with challenges in game design in the future. This book is expected to be a reference to students, researchers and individuals involved directly in the game design industry or who are interested in the field of game development.

Introduction to Game Design, Prototyping, and Development

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Release : 2014-07-04
Genre : Computers
Kind : eBook
Book Rating : 623/5 ( reviews)

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Book Synopsis Introduction to Game Design, Prototyping, and Development by : Jeremy Gibson Bond

Download or read book Introduction to Game Design, Prototyping, and Development written by Jeremy Gibson Bond. This book was released on 2014-07-04. Available in PDF, EPUB and Kindle. Book excerpt: Learn Game Design, Prototyping, and Programming with Today’s Leading Tools: Unity™ and C# Award-winning game designer and professor Jeremy Gibson has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping practices, and programming skills. Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a single book. It is a distillation of everything that Gibson has learned teaching hundreds of game designers and developers in his years at the #1 university games program in North America. It fully integrates the disciplines of game design and computer programming and helps you master the crucial practice of iterative prototyping using Unity. As the top game engine for cross-platform game development, Unity allows you to write a game once and deliver it to everything from Windows, OS X, and Linux applications to webpages and all of the most popular mobile platforms. If you want to develop games, you need strong experience with modern best practices and professional tools. There’s no substitute. There’s no shortcut. But you can get what you need in this book. COVERAGE INCLUDES In-depth tutorials for eight different game prototypes Developing new game design concepts Moving quickly from design concepts to working digital prototypes Improving your designs through rapid iteration Playtesting your games and interpreting the feedback that you receive Tuning games to get the right “game balance” and “game feel” Developing with Unity, today’s best engine for independent game development Learning C# the right way Using Agile and Scrum to efficiently organize your game design and development process Debugging your game code Getting into the highly competitive, fast-changing game industry

Introduction to Game Design, Prototyping, and Development

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Author :
Release : 2015
Genre : Computers
Kind : eBook
Book Rating : 168/5 ( reviews)

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Book Synopsis Introduction to Game Design, Prototyping, and Development by : Jeremy Gibson

Download or read book Introduction to Game Design, Prototyping, and Development written by Jeremy Gibson. This book was released on 2015. Available in PDF, EPUB and Kindle. Book excerpt: This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.

Introduction to Game Design, Prototyping, and Development

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Author :
Release : 2017
Genre :
Kind : eBook
Book Rating : 909/5 ( reviews)

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Book Synopsis Introduction to Game Design, Prototyping, and Development by : Jeremy Bond Gibson

Download or read book Introduction to Game Design, Prototyping, and Development written by Jeremy Bond Gibson. This book was released on 2017. Available in PDF, EPUB and Kindle. Book excerpt:

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