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Game Design for Free-to-Play Live Service

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Kind : eBook
Book Rating : 562/5 ( reviews)

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Book Synopsis Game Design for Free-to-Play Live Service by : Stanislav Stanković

Download or read book Game Design for Free-to-Play Live Service written by Stanislav Stanković. This book was released on . Available in PDF, EPUB and Kindle. Book excerpt:

Game Design Deep Dive

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Release : 2022-08-17
Genre : Computers
Kind : eBook
Book Rating : 437/5 ( reviews)

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Book Synopsis Game Design Deep Dive by : Joshua Bycer

Download or read book Game Design Deep Dive written by Joshua Bycer. This book was released on 2022-08-17. Available in PDF, EPUB and Kindle. Book excerpt: Game Design Deep Dive: Free-to-Play (F2P) continues the series’ focus on examining genres with a look at the history and methodology behind free-to-play and mobile games. The genre is one of the most lucrative and controversial in the industry. Josh Bycer lays out not only the potential and pitfalls of this design but also explores the ethics behind good and bad monetization. This book offers: A comprehensive look at the practices behind the most popular free-to-play and mobile games A detailed talk about the ethics of F2P, and one of the few honest looks at it from both sides of the argument A perfect read for designers, students, or people wanting to educate themselves about the practices of the genre Joshua Bycer is a Game Design Critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.

Games As A Service

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Release : 2014-02-05
Genre : Computers
Kind : eBook
Book Rating : 872/5 ( reviews)

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Book Synopsis Games As A Service by : Oscar Clark

Download or read book Games As A Service written by Oscar Clark. This book was released on 2014-02-05. Available in PDF, EPUB and Kindle. Book excerpt: The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service. Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than the ‘evil’ or ‘manipulative’ experiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services. Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. He has been a pioneer in online, mobile and console social games services since 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStation®Home. He is a regular columnist on PocketGamer.Biz and is an outspoken speaker and moderator at countless games conferences on Games Design, Discovery, and Monetisation. He is also a notorious hat wearer.

Games As A Service

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Author :
Release : 2014-02-05
Genre : Computers
Kind : eBook
Book Rating : 864/5 ( reviews)

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Book Synopsis Games As A Service by : Oscar Clark

Download or read book Games As A Service written by Oscar Clark. This book was released on 2014-02-05. Available in PDF, EPUB and Kindle. Book excerpt: The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service. Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than the ‘evil’ or ‘manipulative’ experiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services. Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. He has been a pioneer in online, mobile and console social games services since 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStation®Home. He is a regular columnist on PocketGamer.Biz and is an outspoken speaker and moderator at countless games conferences on Games Design, Discovery, and Monetisation. He is also a notorious hat wearer.

Narrative Design for Mobile and Live Games

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Release : 2023-12-12
Genre : Computers
Kind : eBook
Book Rating : 438/5 ( reviews)

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Book Synopsis Narrative Design for Mobile and Live Games by : Valentina Tamer

Download or read book Narrative Design for Mobile and Live Games written by Valentina Tamer. This book was released on 2023-12-12. Available in PDF, EPUB and Kindle. Book excerpt: Provides unique guidance on how to craft narrative for mobile and live games. Includes practical exercises to help readers apply the knowledge gained within to their own games and design processes. Covers both development and production processes for open-ended and seasonal storytelling.

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