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Game Audio Fundamentals

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Author :
Release : 2023-07-03
Genre : Art
Kind : eBook
Book Rating : 322/5 ( reviews)

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Book Synopsis Game Audio Fundamentals by : Keith Zizza

Download or read book Game Audio Fundamentals written by Keith Zizza. This book was released on 2023-07-03. Available in PDF, EPUB and Kindle. Book excerpt: - Uniquely accessible guide to game audio, requiring no pre-existing knowledge from the reader, making it suitable for readers from a range of background, including game design, music technology and production, composition and audio engineering - Accompanied by online DAW exercises using Reaper, a free-to-use DAW software - Our first beginners guide to game audio, contributing to our growing collection of titles in this growing field

Game Audio Development

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Author :
Release : 2009
Genre : Computers
Kind : eBook
Book Rating : 069/5 ( reviews)

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Book Synopsis Game Audio Development by : Aaron Marks

Download or read book Game Audio Development written by Aaron Marks. This book was released on 2009. Available in PDF, EPUB and Kindle. Book excerpt: "Create game audio from the ground up with this comprehensive, multi-faceted resource designed to meet the needs of both beginners and industry professionals. Came Audio Development tackles the complex world of audio by addressing the three major game audio disciplines; music composition, sound effects creation, and dialogue recording. It begins by providing readers with a solid background and history of the discipline and then shows how to coordinate the associated equipment, techniques, and skills to produce effective audio that will enhance the game experience." --Book Jacket.

The Pocket Mentor for Game Audio

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Author :
Release : 2024-10-24
Genre : Computers
Kind : eBook
Book Rating : 349/5 ( reviews)

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Book Synopsis The Pocket Mentor for Game Audio by : Greg Lester

Download or read book The Pocket Mentor for Game Audio written by Greg Lester. This book was released on 2024-10-24. Available in PDF, EPUB and Kindle. Book excerpt: Want to work as an audio professional in the video games industry? Then this is the book is for you. It provides all the essential information and guidance you need to understand the industry and get your foot on the ladder. The book covers everything from the education you’ll need, how to look for and apply for job opportunities and what to do once you land your first job. It also includes advice on what to do once you’re in the role, with chapters covering best practices for sound designers, how to set goals for future career progression, as well as top tips from experts in the industry. It is written as a companion to the Game Audio Learning (GAL) website and invites the reader to visit GAL to access additional information that expands on the book’s contents. This book will be of great interest to all beginner and aspiring game audio professionals, as well as more experienced game audio professionals who are looking for new ways to approach their career planning.

The Game Audio Strategy Guide

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Author :
Release : 2019-12-10
Genre : Technology & Engineering
Kind : eBook
Book Rating : 415/5 ( reviews)

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Book Synopsis The Game Audio Strategy Guide by : Gina Zdanowicz

Download or read book The Game Audio Strategy Guide written by Gina Zdanowicz. This book was released on 2019-12-10. Available in PDF, EPUB and Kindle. Book excerpt: The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical insights, The Game Audio Strategy Guide offers a thorough look at the tools and methods needed to create industry-quality music and sound design for games. The text is supported by an extensive companion website, featuring numerous practical tutorials and exercises, which allows the reader to gain hands-on experience creating and implementing audio assets for games. The Game Audio Strategy Guide is the essential manual for anyone interested in creating audio for games, inside or outside the classroom.

Sound and Music for Games

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Author :
Release : 2022-09-22
Genre : Computers
Kind : eBook
Book Rating : 609/5 ( reviews)

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Book Synopsis Sound and Music for Games by : Robert Ciesla

Download or read book Sound and Music for Games written by Robert Ciesla. This book was released on 2022-09-22. Available in PDF, EPUB and Kindle. Book excerpt: Grasp the fundamentals of digital audio work in the context of video games, including the basics of middleware such as Fmod and Wwise. We will review software such as Apple's Logic and Garageband, Paul Davis's Ardour, and many other popular digital audio workstations. We will start with an introduction to the basic terminology of digital audio work while also getting acquainted with current generation audio hardware. We will then discuss the basics of the venerable Musical Instrument Digital Interface (MIDI) and how it relates to music composition as well as the tools and techniques for writing tracker music/chiptunes. The book also covers plug-in software, soundproofing at home, and voice work. The book takes a practical approach while tackling both hardware and software components used in cutting edge audio engineering, composition, and audio monitoring. What You Will Learn • Understand the fundamentals of digital audio production in the context of video games • Learn about audio integration with popular middleware solutions and APIs • Leverage plugin effects software to sculpt your audio to professional levels • Identify modern audio file formats and how and when to use them • Learn best practices when mixing sound effects and music for video games Who Is This Book For The intended readership includes beginners in digital audio engineering who use Windows, macOS, or Linux.

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