Share

Foundations of Physically Based Modeling and Animation

Download Foundations of Physically Based Modeling and Animation PDF Online Free

Author :
Release : 2017
Genre : Computer animation
Kind : eBook
Book Rating : 140/5 ( reviews)

GET EBOOK


Book Synopsis Foundations of Physically Based Modeling and Animation by : Donald House

Download or read book Foundations of Physically Based Modeling and Animation written by Donald House. This book was released on 2017. Available in PDF, EPUB and Kindle. Book excerpt:

Foundations of Physically Based Modeling and Animation

Download Foundations of Physically Based Modeling and Animation PDF Online Free

Author :
Release : 2016-11-30
Genre : Computers
Kind : eBook
Book Rating : 817/5 ( reviews)

GET EBOOK


Book Synopsis Foundations of Physically Based Modeling and Animation by : Donald H. House

Download or read book Foundations of Physically Based Modeling and Animation written by Donald H. House. This book was released on 2016-11-30. Available in PDF, EPUB and Kindle. Book excerpt: Physics forms the basis for many of the motions and behaviors seen in both the real world and in the virtual worlds of animated films, visual effects, and computer games. By describing the underlying physical principles and then creating simulations based on these principles, these computer-generated worlds are brought to life. Physically Based Modeling and Animation goes behind the scenes of computer animation and details the mathematical and algorithmic foundations that are used to determine the behavior underlying the movement of virtual objects and materials. Dr. Donald House and Dr. John Keyser offer an approachable, hands-on view of the equations and programming that form the foundations of this field. They guide readers from the beginnings of modeling and simulation to more advanced techniques, enabling them to master what they need to know in order to understand and create their own animations

Foundations of Physically Based Modeling and Animation

Download Foundations of Physically Based Modeling and Animation PDF Online Free

Author :
Release : 2016-11-30
Genre : Computers
Kind : eBook
Book Rating : 610/5 ( reviews)

GET EBOOK


Book Synopsis Foundations of Physically Based Modeling and Animation by : Donald House

Download or read book Foundations of Physically Based Modeling and Animation written by Donald House. This book was released on 2016-11-30. Available in PDF, EPUB and Kindle. Book excerpt: Physics forms the basis for many of the motions and behaviors seen in both the real world and in the virtual worlds of animated films, visual effects, and computer games. By describing the underlying physical principles and then creating simulations based on these principles, these computer-generated worlds are brought to life. Physically Based Modeling and Animation goes behind the scenes of computer animation and details the mathematical and algorithmic foundations that are used to determine the behavior underlying the movement of virtual objects and materials. Dr. Donald House and Dr. John Keyser offer an approachable, hands-on view of the equations and programming that form the foundations of this field. They guide readers from the beginnings of modeling and simulation to more advanced techniques, enabling them to master what they need to know in order to understand and create their own animations Emphasizes the underlying concepts of the field, and is not tied to any particular software package, language, or API. Develops concepts in mathematics, physics, numerical methods, and software design in a highly integrated way, enhancing both motivation and understanding. Progressively develops the material over the book, starting from very basic techniques, and building on these to introduce topics of increasing complexity. Motivates the topics by tying the underlying physical and mathematical techniques directly to applications in computer animation.

Physics-based Animation

Download Physics-based Animation PDF Online Free

Author :
Release : 2005
Genre : Computers
Kind : eBook
Book Rating : 804/5 ( reviews)

GET EBOOK


Book Synopsis Physics-based Animation by : Kenny Erleben

Download or read book Physics-based Animation written by Kenny Erleben. This book was released on 2005. Available in PDF, EPUB and Kindle. Book excerpt: The booming computer games and animated movie industries continue to drive the graphics community's seemingly insatiable search for increased realism, believability, ad speed. To achieve the quality expected by audiences of today's games and movies, programmers need to understand and implement physics-based animation. To provide this understanding, this book is written to teach students and practitioners and theory behind the mathematical models and techniques required for physics-based animation. It does not teach the basic principles of animation, but rather how to transform theoretical techniques into practical skills. It details how the mathematical models are derived from physical and mathematical principles, and explains how these mathematical models are solved in an efficient, robust, and stable manner with a computer. This impressive and comprehensive volume covers all the issues involved in physics-based animation, including collision detection, geometry, mechanics, differential equations, matrices, quaternions, and more. There is excellent coverage of collision detection algorithms and a detailed overview of a physics system. In addition, numerous examples are provided along with detailed pseudo code for most of the algorithms. This book is ideal for students of animation, researchers in the field, and professionals working in the games and movie industries. Topics Covered: * The Kinematics: Articulated Figures, Forward and Inverse Kinematics, Motion Interpolation * Multibody Animation: Particle Systems, Continuum Models with Finite Differences, the Finite Element Method, Computational Fluid Dynamics * Collision Detection: Broad and Narrow Phase Collision Detection, Contact Determination, Bounding Volume Hierarchies, Feature-and Volume-Based Algorithms

Computer Animation

Download Computer Animation PDF Online Free

Author :
Release : 2007-11-01
Genre : Computers
Kind : eBook
Book Rating : 850/5 ( reviews)

GET EBOOK


Book Synopsis Computer Animation by : Rick Parent

Download or read book Computer Animation written by Rick Parent. This book was released on 2007-11-01. Available in PDF, EPUB and Kindle. Book excerpt: Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greater life-like appearance and motion. This rapid progression of knowledge and technique impacts professional developers, as well as students. Developers must maintain their understanding of conceptual foundations, while their animation tools become ever more complex and specialized. The second edition of Rick Parent's Computer Animation is an excellent resource for the designers who must meet this challenge. The first edition established its reputation as the best technically oriented animation text. This new edition focuses on the many recent developments in animation technology, including fluid animation, human figure animation, and soft body animation. The new edition revises and expands coverage of topics such as quaternions, natural phenomenon, facial animation, and inverse kinematics. The book includes up-to-date discussions of Maya scripting and the Maya C++ API, programming on real-time 3D graphics hardware, collision detection, motion capture, and motion capture data processing. - New up-to-the-moment coverage of hot topics like real-time 3D graphics, collision detection, fluid and soft-body animation and more! - Companion site with animation clips drawn from research & entertainment and code samples - Describes the mathematical and algorithmic foundations of animation that provide the animator with a deep understanding and control of technique

You may also like...