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Explorations in Art and Technology

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Release : 2018-10-04
Genre : Computers
Kind : eBook
Book Rating : 678/5 ( reviews)

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Book Synopsis Explorations in Art and Technology by : Linda Candy

Download or read book Explorations in Art and Technology written by Linda Candy. This book was released on 2018-10-04. Available in PDF, EPUB and Kindle. Book excerpt: Explorations in Art and Technology presents the explorations in Art and Technology of the Creativity & Cognition Research Studios. The Studios were created to bring together the visions and expertise of people working at the boundaries of art and digital media. The book explores the nature of intersection and correspondence across these disciplinary boundaries, practices and conceptual frameworks through artists' illustrated contributions and studies of work in progress. These experiences are placed within the context of recent digital art history and the innovations of early pioneers.

Explorations in Art and Technology

Download Explorations in Art and Technology PDF Online Free

Author :
Release : 2018
Genre : ART
Kind : eBook
Book Rating : 687/5 ( reviews)

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Book Synopsis Explorations in Art and Technology by : Linda Candy

Download or read book Explorations in Art and Technology written by Linda Candy. This book was released on 2018. Available in PDF, EPUB and Kindle. Book excerpt: This edition revises the original core chapters and adds 15 contributions from artists who shed new light on the progress made in the early decades of the 21st Century. Explorations in Art and Technology is about the creative process in action, seen through the eyes of practitioners and researchers. It brings together artists, technologists and researchers who have written about emerging correspondences between virtual and physical worlds, between human and machine processes, between abstract concepts and their physical realizations, between music and visualization and between film and painting. It is a story of new visions and new forms. First published in 2002, this revised edition updates much of the original material and adds contributions from fifteen artists who shed new light on the progress that has been made in the early decades of the 21st Century. The book describes how artists have conceived and made novel digital works from a historical perspective and how inter-disciplinary research has had a profound effect on the take up of digital technology in the wider community. It shows that a practice-based action research approach to case studies of artist residencies enabled art and technology practitioners to take a significant role in the research and explores the nature of collaboration in this context. What emerges is a compelling story of inspirational creative work in a field that is transforming traditional norms in both art and technology.

Explorations in Art, Kindergarten

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Author :
Release : 2008
Genre : Art
Kind : eBook
Book Rating : 743/5 ( reviews)

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Book Synopsis Explorations in Art, Kindergarten by : Cathy Weisman Topal

Download or read book Explorations in Art, Kindergarten written by Cathy Weisman Topal. This book was released on 2008. Available in PDF, EPUB and Kindle. Book excerpt: Kindergarten is different, and we know it! Only Explorations in Art combines a solid foundation in how to use tools and materials with the delight of exploring materials, developing skills and inventing new ways to create. The Teacher's Edition includes: * The critical classroom management techniques that make all the difference in ensuring a successful lesson. * Images of artwork and quotations from students * Interesting facts about tools and art, such as the history of crayons or scissors. * Teaching Tips and Variations/Extensions that include support on safety, differentiated instruction, classroom management, observation and assessment tips, and ways to include the classroom teacher. Each two-page spread in the Teacher's Edition includes: * Lesson: Each Big Book lesson begins with art images, and questions to encourage exploration. * Photos and Illustrations: Photographs and illustrations illustrate teacher technique, classroom seating, students at work, and other helpful content. * Student Artwork: Examples of student artwork and quotations are included throughout. * Assessment: Point-of-use assessment criteria is included for each lesson. The assessment criteria always relates to the lesson objectives. * Studio Exploration: Each Big Book lesson ends with a Studio Exploration. Clear, illustrated examples and directions help children explore, while ensuring an opportunity for individual expression and problem solving. * Variations/Extensions: Variations/Extensions are included with each lesson. Here the suggestion of using warm colors for cutting and cool colors for the background incorporates a color concept into this lesson on cutting. * Scissors History: The Teacher's Edition includes interesting facts for teachers to share with students, including the fact that many consider that Leonardo da Vinci invented scissors. * Teaching Tips: Teaching Tips include safety tips; ways to challenge and engage students; support fordifferentiated instruction; classroom management tips, such as giving a fair warning to children before collecting the scissors; games; and ways to include the classroom teacher. * Professional Development: The program includes built-in professional development, including this quotation from an early childhood expert, "Learning to use scissors is one of the important ego-building achievements of early childhood. Children discover that scissors give them instant power to make changes in paperand other materials." Claire Cherry, Creative Art for the Developing Child * Lesson Resources: Children's Trade Books are recommended for each lesson.

Art and Technology of Entertainment Computing and Communication

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Release : 2010-08-03
Genre : Computers
Kind : eBook
Book Rating : 379/5 ( reviews)

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Book Synopsis Art and Technology of Entertainment Computing and Communication by : Adrian David Cheok

Download or read book Art and Technology of Entertainment Computing and Communication written by Adrian David Cheok. This book was released on 2010-08-03. Available in PDF, EPUB and Kindle. Book excerpt: Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores the future of entertainment technologies used for communication and describes quantum step research. It will inform and inspire readers to create their own radical inventions and innovations that are not incremental, but which break through ideas and non-obvious solutions. One of the main explorations is the examination of how new forms of computer interaction can lead to radical new forms of technology and art for entertainment computing. Art and Technology of Entertainment Computing and Communication is an informative and inspirational text for students and the next generation of researchers. It’s main aim is to provide information that will hopefully help change the world and society for the better, through new modes of entertainment and communication. Academics, researchers, engineers, game designers, and interaction designers, will find the content both interesting and valuable. Entertainment is the "engine" to inspire people and drive innovation in interactive digital media design. The pioneer of the field, Prof. Adrian David Cheok, takes you on an exciting tour of the future shaped by the Entertainment Technologies. Hiroshi ISHII, Muriel R. Cooper Professor of Media Arts and Sciences, MIT Media Laboratory.

New Art and Science Affinities

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Author :
Release : 2011
Genre : Art
Kind : eBook
Book Rating : 347/5 ( reviews)

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Book Synopsis New Art and Science Affinities by : Andrea Grover

Download or read book New Art and Science Affinities written by Andrea Grover. This book was released on 2011. Available in PDF, EPUB and Kindle. Book excerpt: "New Art/Science Affinities" was written and designed in one week by four authors (Andrea Grover, Régine Debatty, Claire Evans, and Pablo Garcia) and two designers (Thumb), using a rapid collaborative authoring process known as a "book sprint." The topic of "New Art/Science Affinities" is contemporary artists working at the intersection of art, science, and technology, with explorations into maker culture, hacking, artist research, distributed creativity, and technological and speculative design. Chapters include: Program Art or Be Programmed, Subvert!, Citizen Science, Artists in White Coats and Latex Gloves, The Maker Moment, and The Overview Effect. 60 international artists and art collaboratives are featured, including Agnes Meyer-Brandis, Atelier Van Lieshout, Brandon Ballengée, Free Art and Technology (F.A.T.), Rafael Lozano-Hemmer, Openframeworks, C.E.B. Reas, Philip Ross, Tomás Saraceno, SymbioticA, Jer Thorp and Marius Watz. ISBN# 0977205347. Details: www.cmu.edu/millergallery/nasabook

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