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Digital Interactive Installations

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Author :
Release : 2007-04-20
Genre : Technology & Engineering
Kind : eBook
Book Rating : 276/5 ( reviews)

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Book Synopsis Digital Interactive Installations by : Frank Blum

Download or read book Digital Interactive Installations written by Frank Blum. This book was released on 2007-04-20. Available in PDF, EPUB and Kindle. Book excerpt: Inhaltsangabe:Abstract: The arts have always been influenced by new evolving technologies. A certain aesthetic turning point was brought about by the silent ‘algorithmic revolution’ we have not hardly noticed, as the curators of the Centre of Art and Media (ZKM) in Karlsruhe, Germany, propose with their current exhibition. At present, barely any part of social life is not influenced by these decision-making processes (algorithms) habitually executed by our computer devices. The radical changes this revolution causes for all of us are incalculable. However, we should not forget that algorithms, a well-defined set of technical instructions with a finite number of rules designed to solve a specific problem, have been incorporated as a creative instrument in the work of Albrecht D ̈urer and other artists since the late middle ages. The strict application of algorithms in art ultimately led to works explicitly integrating the recipient into the creative process, eventually culminating in the new media arts. Today’s art practices transform observers into users. Emerging with the changing paradigm is a new type of creator of cultural artefacts. This has been accompanied now for more than two decades by a fruitful collaborative atmosphere between the formerly strictly separated traditions of art and science. More often than not artists like such as the pioneers Christa Sommerer, Laurent Mignonneau, and Jeffrey Shaw are at the same time scientific researchers found in institutional laboratories as heads of larger teams which include programmers, engineers and scientists of various different disciplines. They develop new hard- and software technologies themselves. All in all this development places not only an inestimable number of creative tools in the hands of the artist, but a highly dynamic and hybrid field that forms new areas like telepresence art, biocybernetic art, robotics, Net art, space art, experiments in nanotechnology, artificial or A-life art, creating virtual agents and avatars, datamining, mixed realities and database- supported art, which all explore the technologies of tomorrow. Not long ago, artists sought to explore software coding as the foundation of their expression and as a ‘material’ with specific properties. Like Max/MSP and others, new alternative programming environments based on a graphical interface concept facilitate bridging the gap between art and technology, and bring the artists back more control over the creative [...]

Digital Art and Meaning

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Author :
Release : 2011
Genre : Art
Kind : eBook
Book Rating : 373/5 ( reviews)

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Book Synopsis Digital Art and Meaning by : Roberto Simanowski

Download or read book Digital Art and Meaning written by Roberto Simanowski. This book was released on 2011. Available in PDF, EPUB and Kindle. Book excerpt: How to interpret and critique digital arts, in theory and in practice.

Interactive Art and Embodiment

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Author :
Release : 2013
Genre : Art
Kind : eBook
Book Rating : 090/5 ( reviews)

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Book Synopsis Interactive Art and Embodiment by : Nathaniel Stern

Download or read book Interactive Art and Embodiment written by Nathaniel Stern. This book was released on 2013. Available in PDF, EPUB and Kindle. Book excerpt: Nathaniel Stern's 'Interactive Art and Embodiment' defies the world of interactive art and new media from the perspective of the body and identity. It presents the ongoing and emergent processes of embodiment in art and includes immersive descriptions of interactive artworks.

Aesthetics of Interaction in Digital Art

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Release : 2015-08-21
Genre : Art
Kind : eBook
Book Rating : 290/5 ( reviews)

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Book Synopsis Aesthetics of Interaction in Digital Art by : Katja Kwastek

Download or read book Aesthetics of Interaction in Digital Art written by Katja Kwastek. This book was released on 2015-08-21. Available in PDF, EPUB and Kindle. Book excerpt: An art-historical perspective on interactive media art that provides theoretical and methodological tools for understanding and analyzing digital art. Since the 1960s, artworks that involve the participation of the spectator have received extensive scholarly attention. Yet interactive artworks using digital media still present a challenge for academic art history. In this book, Katja Kwastek argues that the particular aesthetic experience enabled by these new media works can open up new perspectives for our understanding of art and media alike. Kwastek, herself an art historian, offers a set of theoretical and methodological tools that are suitable for understanding and analyzing not only new media art but also other contemporary art forms. Addressing both the theoretician and the practitioner, Kwastek provides an introduction to the history and the terminology of interactive art, a theory of the aesthetics of interaction, and exemplary case studies of interactive media art. Kwastek lays the historical and theoretical groundwork and then develops an aesthetics of interaction, discussing such aspects as real space and data space, temporal structures, instrumental and phenomenal perspectives, and the relationship between materiality and interpretability. Finally, she applies her theory to specific works of interactive media art, including narratives in virtual and real space, interactive installations, and performance—with case studies of works by Olia Lialina, Susanne Berkenheger, Stefan Schemat, Teri Rueb, Lynn Hershman, Agnes Hegedüs, Tmema, David Rokeby, Sonia Cillari, and Blast Theory.

Interactive Experience in the Digital Age

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Author :
Release : 2014-03-28
Genre : Computers
Kind : eBook
Book Rating : 105/5 ( reviews)

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Book Synopsis Interactive Experience in the Digital Age by : Linda Candy

Download or read book Interactive Experience in the Digital Age written by Linda Candy. This book was released on 2014-03-28. Available in PDF, EPUB and Kindle. Book excerpt: The use of interactive technology in the arts has changed the audience from viewer to participant and in doing so is transforming the nature of experience. From visual and sound art to performance and gaming, the boundaries of what is possible for creation, curating, production and distribution are continually extending. As a consequence, we need to reconsider the way in which these practices are evaluated. Interactive Experience in the Digital Age explores diverse ways of creating and evaluating interactive digital art through the eyes of the practitioners who are embedding evaluation in their creative process as a way of revealing and enhancing their practice. It draws on research methods from other disciplines such as interaction design, human-computer interaction and practice-based research more generally and adapts them to develop new strategies and techniques for how we reflect upon and assess value in the creation and experience of interactive art. With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the creative arts, this book is an invaluable resource for both researchers and practitioners, working in this emerging field.

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