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Designing Games for Ethics: Models, Techniques and Frameworks

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Author :
Release : 2010-12-31
Genre : Games & Activities
Kind : eBook
Book Rating : 22X/5 ( reviews)

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Book Synopsis Designing Games for Ethics: Models, Techniques and Frameworks by : Schrier, Karen

Download or read book Designing Games for Ethics: Models, Techniques and Frameworks written by Schrier, Karen. This book was released on 2010-12-31. Available in PDF, EPUB and Kindle. Book excerpt: "This book brings together the diverse and growing community of voices on ethics in gaming and begins to define the field, identify its primary challenges and questions, and establish the current state of the discipline"--Provided by publisher.

Designing Games for Ethics

Download Designing Games for Ethics PDF Online Free

Author :
Release : 2011
Genre : Computer games
Kind : eBook
Book Rating : 342/5 ( reviews)

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Book Synopsis Designing Games for Ethics by :

Download or read book Designing Games for Ethics written by . This book was released on 2011. Available in PDF, EPUB and Kindle. Book excerpt: "This book brings together the diverse and growing community of voices on ethics in gaming and begins to define the field, identify its primary challenges and questions, and establish the current state of the discipline"--Provided by publisher.

We the Gamers

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Author :
Release : 2021
Genre : Education
Kind : eBook
Book Rating : 104/5 ( reviews)

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Book Synopsis We the Gamers by : Karen Schrier

Download or read book We the Gamers written by Karen Schrier. This book was released on 2021. Available in PDF, EPUB and Kindle. Book excerpt: Combining research-based perspectives and current examples including Minecraft and Animal Crossing : New Horizons, We the Gamers shows how games can be used in ethics, civics, and social studies education to inspire learning, critical thinking, and civic change.

Ethics in the Virtual World

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Author :
Release : 2014-09-11
Genre : Philosophy
Kind : eBook
Book Rating : 225/5 ( reviews)

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Book Synopsis Ethics in the Virtual World by : Garry Young

Download or read book Ethics in the Virtual World written by Garry Young. This book was released on 2014-09-11. Available in PDF, EPUB and Kindle. Book excerpt: Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book argues that it is more productive to consider what individuals are able to cope with psychologically than to determine whether a virtual act or representation is necessarily good or bad. The book raises pertinent questions about one of the most rapidly expanding leisure pursuits in western culture: should virtual enactments warrant moral interest? Should there be a limit to what can be enacted or represented within these games? Or, is it all just a game?

Values at Play in Digital Games

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Author :
Release : 2016-09-02
Genre : Computers
Kind : eBook
Book Rating : 971/5 ( reviews)

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Book Synopsis Values at Play in Digital Games by : Mary Flanagan

Download or read book Values at Play in Digital Games written by Mary Flanagan. This book was released on 2016-09-02. Available in PDF, EPUB and Kindle. Book excerpt: A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World of Warcraft, and more. All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. “Big ideas” such as justice, equity, honesty, and cooperation—as well as other kinds of ideas, including violence, exploitation, and greed—may emerge in games whether designers intend them or not. In this book, Mary Flanagan and Helen Nissenbaum present Values at Play, a theoretical and practical framework for identifying socially recognized moral and political values in digital games. Values at Play can also serve as a guide to designers who seek to implement values in the conception and design of their games. After developing a theoretical foundation for their proposal, Flanagan and Nissenbaum provide detailed examinations of selected games, demonstrating the many ways in which values are embedded in them. They introduce the Values at Play heuristic, a systematic approach for incorporating values into the game design process. Interspersed among the book's chapters are texts by designers who have put Values at Play into practice by accepting values as a design constraint like any other, offering a real-world perspective on the design challenges involved.

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