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Designing for Small Screens

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Release : 2005-10
Genre : Art
Kind : eBook
Book Rating : 078/5 ( reviews)

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Book Synopsis Designing for Small Screens by : Studio 7.5

Download or read book Designing for Small Screens written by Studio 7.5. This book was released on 2005-10. Available in PDF, EPUB and Kindle. Book excerpt: The design of interactive applications or presentations on small screens can be challenging for the designer. Not all design concepts that are valid on larger screens can be implemented on the small screen. A multitude of different devices with dissimilar technical specifications fall under the category of small- screen interfaces. Devices in this category differ in size and type of their display, in the nature of their physical interaction and in their performance. This book equips the student or practitioner with the appropriate tools with which to develop functional concepts and realise good designs for small screens. In order to tackle and visualise complex design issues, each of the ten chapters in this book is structured in three segments. The first section is dedicated to theoretical reflection, and an overview of the fundamental design options that relate to the specific issue in question. The second section offers examples of good working practice and application of the theory described, and the final section offers useful background information, such as an explanation of the technical terms that will help you to make informed design decisions. Selling points- shows professional designers and students how to develop functional concepts and good design for the small screen, and pertinent subject given advancing technology in mobile phones, palm- top computers and other small-screen devices. Readership - both professional designers and students alike. Authors Professor Carola Zwick; studied at the University of Arts Berlin where she gained an MA in Industrial Design. In 1993, she joined the teaching body at the University of Arts Berlin as an Assistant Professor and, together with Burkhard Schmitz, she initiated the media group ID 5 within the design course. Carola Zwick has been teaching interface design at the University of Applied Sciences Magdeburg-Stendal since 1998. Professor Burkhard Schmitz; studied at the University of Arts in Berlin where he too gained an MA in Industrial Design. In 1989 he became Professor for Media Design at the University of Applied Sciences Schwabisch-Gmund. In 1993 he returned once more to the University of Arts Berlin, where he has taught Interactive Systems since. Dipl. Designer Kerstin Kuhl studied at the University of Applied Sciences Dessau where she gained a diploma in Graphic Design.

Designing for the Small Screen

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Author :
Release : 2005
Genre : Design, Industrial
Kind : eBook
Book Rating : 321/5 ( reviews)

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Book Synopsis Designing for the Small Screen by : Carola Zwick

Download or read book Designing for the Small Screen written by Carola Zwick. This book was released on 2005. Available in PDF, EPUB and Kindle. Book excerpt:

Small-Screen Souths

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Author :
Release : 2017-11-16
Genre : Social Science
Kind : eBook
Book Rating : 169/5 ( reviews)

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Book Synopsis Small-Screen Souths by : Lisa Hinrichsen

Download or read book Small-Screen Souths written by Lisa Hinrichsen. This book was released on 2017-11-16. Available in PDF, EPUB and Kindle. Book excerpt: As the first collection dedicated to the relationship between television and the U.S. South, Small-Screen Souths addresses the growing interest in how mass culture represents the region and influences popular perceptions of it. In sixteen essays divided into three thematic sections, scholars of southern culture analyze representations of the South in a variety of television shows spanning the history of the medium, from classic network programs such as The Andy Griffith Show and Designing Women to some of today’s popular franchises like Duck Dynasty and The Walking Dead. The first section, “Politics and Identity in the Televisual South,” focuses on how television constructs understandings of race, gender, sexuality, and class, often adapting to changing configurations of community and identity. The next section, “Caricatures, Commodities, and Catharsis in the Rural South,” examines the tension between depictions of southern rural communities and assumptions about abject whiteness, particularly conceptions of poverty and profitized culture. The concluding section, “(Dis)Locating the South,” considers the influence of postcolonialism, globalization, and cosmopolitanism in understanding television featuring the region. Throughout, the essays investigate the profuse, often contradictory ways that the U.S. South has been represented on television, seeking to expand and pluralize myopic perspectives of the region. By analyzing depictions of the South from the classical network era to the contemporary post-broadcast age, Small-Screen Souths offers a broad historical scope and a multiplicity of theoretical and interdisciplinary perspectives on what it means to see the South from the television screen.

Designing the Mobile User Experience

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Release : 2007-03-13
Genre : Technology & Engineering
Kind : eBook
Book Rating : 581/5 ( reviews)

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Book Synopsis Designing the Mobile User Experience by : Barbara Ballard

Download or read book Designing the Mobile User Experience written by Barbara Ballard. This book was released on 2007-03-13. Available in PDF, EPUB and Kindle. Book excerpt: Gain the knowledge and tools to deliver compelling mobile phone applications. Mobile and wireless application design is complex and challenging. Selecting an application technology and designing a mobile application require an understanding of the benefits, costs, context, and restrictions of the development company, end user, target device, and industry structure. Designing the Mobile User Experience provides the experienced product development professional with an understanding of the users, technologies, devices, design principles, techniques and industry players unique to the mobile and wireless space. Barbara Ballard describes the different components affecting the user experience and principles applicable to the mobile environment, enabling the reader to choose effective technologies, platforms, and devices, plan appropriate application features, apply pervasive design patterns, and choose and apply appropriate research techniques. Designing the Mobile User Experience: Provides a comprehensive guide to the mobile user experience, offering guidance to help make appropriate product development and design decisions. Gives product development professionals the tools necessary to understand development in the mobile environment. Clarifies the components affecting the user experience and principles uniquely applicable to the mobile application field. Explores industry structure and power dynamics, providing insight into how mobile technologies and platforms become available on current and future phones. Provides user interface design patterns, design resources, and user research methods for mobile user interface design. Illustrates concepts with example photographs, explanatory tables and charts, and an example application. Designing the Mobile User Experience is an invaluable resource for information architects, user experience planners and designers, interaction designers, human factors specialists, ergonomists, product marketing specialists, and brand managers. Managers and directors within organizations entering the mobile space, advanced students, partnership managers, software architects, solution architects, development managers, graphic designers, visual designers, and interface designers will also find this to be an excellent guide to the topic.

Palm OS Programming

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Release : 2001-10-22
Genre : Computers
Kind : eBook
Book Rating : 073/5 ( reviews)

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Book Synopsis Palm OS Programming by : Julie McKeehan

Download or read book Palm OS Programming written by Julie McKeehan. This book was released on 2001-10-22. Available in PDF, EPUB and Kindle. Book excerpt: With more than 16 million PDAs shipped to date, Palm has defined the market for handhelds, having dominated this class of computing devices ever since it began to outpace competitors six years ago. The company's strength is the Palm OS, and developers loyal to this powerful and versatile operating system have created more than 10,000 applications for it. Devices from Handspring, Sony, Symbol, HandEra, Kyocera, and Samsung now use Palm OS, and the number of registered Palm Developers has jumped to 130,000.If you know C or C++, and want to join those who are satisfying the demand for wireless applications, then Palm OS Programming: The Developer's Guide, Second Edition is the book for you. With expanded coverage of the Palm OS--up to and including the latest version, 4.0--this new edition shows intermediate to experienced C programmers how to build a Palm application from the ground up. There is even useful information for beginners.Everything you need to write a Palm OS application is here, from user interface design, to coding a handheld application, to writing an associated desktop conduit. All the major development environments are discussed, including commercial products such as Metroworks CodeWarrior, Java-based environments such as Sun KVM and IBM VisualAge Micro Edition, and the Free Software Foundation's PRC-Tools or GCC. The focus, however, is C programming with CodeWarrior and PRC-Tools. New additions to the second edition include: A tutorial that takes a C programmer through the installation of necessary tools and the creation of a small handheld application. A new chapter on memory, with a comprehensive discussion of the Memory Manager APIs. Greatly expanded discussions of forms, forms objects, and new APIs for the Palm OS. Updated chapters on conduits that reflect the newer Conduit Development Kit. The best-selling first edition of this book is still considered the definitive guide for serious Palm programmers; it's used as the basis of Palm's own developer training materials. Our expanded second edition promises to set the standard for the next generation of Palm developers.

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