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Cross-platform GUI Programming with WxWidgets

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Author :
Release : 2006
Genre : Computers
Kind : eBook
Book Rating : 812/5 ( reviews)

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Book Synopsis Cross-platform GUI Programming with WxWidgets by : Julian Smart

Download or read book Cross-platform GUI Programming with WxWidgets written by Julian Smart. This book was released on 2006. Available in PDF, EPUB and Kindle. Book excerpt: Describes how to use wxWidgets, an open-source C++ API, to write GUI applications.

Cross-Platform GUI Programming with WxWidgets

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Author :
Release : 2005
Genre : Cross-platform software development
Kind : eBook
Book Rating : 442/5 ( reviews)

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Book Synopsis Cross-Platform GUI Programming with WxWidgets by : Julian Smart

Download or read book Cross-Platform GUI Programming with WxWidgets written by Julian Smart. This book was released on 2005. Available in PDF, EPUB and Kindle. Book excerpt: "This book is the best way for beginning developers to learn wxWidgets programming in C++. It is a must-have for programmers thinking of using wxWidgets and those already using it." -Mitch Kapor, founder of Lotus Software and the Open Source Applications Foundation Build advanced cross-platform applications that support native look-and-feel on Windows, Linux, Unix, Mac OS X, and even Pocket PC Master wxWidgets from start to finish-even if you've never built GUI applications before Leverage advanced wxWidgets capabilities: networking, multithreading, streaming, and more CD-ROM: library of development tools, source code, and sample applications Foreword by Mitch Kapor, founder, Lotus Development and Open Source Application Foundation wxWidgets is an easy-to-use, open source C++ API for writing GUI applications that run on Windows, Linux, Unix, Mac OS X, and even Pocket PC-supporting each platform's native look and feel with virtually no additional coding. Now, its creator and two leading developers teach you all you need to know to write robust cross-platform software with wxWidgets. This book covers everything from dialog boxes to drag-and-drop, from networking to multithreading. It includes all the tools and code you need to get great results, fast. From AMD to AOL, Lockheed Martin to Xerox, world-class developers are using wxWidgets to save money, increase efficiency, and reach new markets. With this book, you can, too. wxWidgets quickstart: event/input handling, window layouts, drawing, printing, dialogs, and more Working with window classes, from simple to advanced Memory management, debugging, error checking, internationalization, and other advanced topics Includes extensive code samples for Windows, Linux (GTK+), and Mac OS X About the CD-ROM The CD-ROM contains all of the source code from the book; wxWidgets distributions for Windows, Linux, Unix, Mac OS X, and other platforms; the wxWidgets reference guide; and development tools including the OpenWatcom C++ compiler, the poEdit translation helper, and the DialogBlocks user interface builder. © Copyright Pearson Education. All rights reserved.

C++ GUI Programming with Qt4

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Author :
Release : 2008-02-04
Genre : Computers
Kind : eBook
Book Rating : 009/5 ( reviews)

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Book Synopsis C++ GUI Programming with Qt4 by : Jasmin Blanchette

Download or read book C++ GUI Programming with Qt4 written by Jasmin Blanchette. This book was released on 2008-02-04. Available in PDF, EPUB and Kindle. Book excerpt: The Only Official, Best-Practice Guide to Qt 4.3 Programming Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3. Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible. Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end Includes new chapters on look-and-feel customization and application scripting Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs Includes a new appendix on Qt Jambi, the new Java version of Qt

Cross-Platform Development in C++

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Author :
Release : 2007-11-27
Genre : Computers
Kind : eBook
Book Rating : 185/5 ( reviews)

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Book Synopsis Cross-Platform Development in C++ by : Syd Logan

Download or read book Cross-Platform Development in C++ written by Syd Logan. This book was released on 2007-11-27. Available in PDF, EPUB and Kindle. Book excerpt: Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches. This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C++ software, or planning software that may someday require cross-platform support. Build Cross-Platform Applications without Compromise Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla’s XUL that you can download, modify, and learn from. Coverage includes Policies and procedures used by Netscape, enabling them to ship Web browsers to millions of users on Windows, Mac OS, and Linux Delivering functionality and interfaces that are consistent on all platforms Understanding key similarities and differences among leading platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+ Determining when and when not to use native IDEs and how to limit their impact on portability Leveraging standards-based APIs, including POSIX and STL Avoiding hidden portability pitfalls associated with floating point, char types, data serialization, and types in C++ Utilizing platform abstraction libraries such as the Netscape Portable Runtime (NSPR) Establishing an effective cross-platform bug reporting and tracking system Creating builds for multiple platforms and detecting build failures across platforms when they occur Understanding the native runtime environment and its impact on installation Utilizing wxWidgets to create multi-platform GUI applications from a single code base Thoroughly testing application portability Understanding cross-platform GUI toolkit design with Trixul

C++ Reactive Programming

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Author :
Release : 2018-06-29
Genre : Computers
Kind : eBook
Book Rating : 246/5 ( reviews)

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Book Synopsis C++ Reactive Programming by : Praseed Pai

Download or read book C++ Reactive Programming written by Praseed Pai. This book was released on 2018-06-29. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to implement the reactive programming paradigm with C++ and build asynchronous and concurrent applications Key Features Efficiently exploit concurrency and parallelism in your programs Use the Functional Reactive programming model to structure programs Understand reactive GUI programming to make your own applications using Qt Book Description Reactive programming is an effective way to build highly responsive applications with an easy-to-maintain code base. This book covers the essential functional reactive concepts that will help you build highly concurrent, event-driven, and asynchronous applications in a simpler and less error-prone way. C++ Reactive Programming begins with a discussion on how event processing was undertaken by different programming systems earlier. After a brisk introduction to modern C++ (C++17), you’ll be taken through language-level concurrency and the lock-free programming model to set the stage for our foray into the Functional Programming model. Following this, you’ll be introduced to RxCpp and its programming model. You’ll be able to gain deep insights into the RxCpp library, which facilitates reactive programming. You’ll learn how to deal with reactive programming using Qt/C++ (for the desktop) and C++ microservices for the Web. By the end of the book, you will be well versed with advanced reactive programming concepts in modern C++ (C++17). What you will learn Understand language-level concurrency in C++ Explore advanced C++ programming for the FRP Uncover the RxCpp library and its programming model Mix the FP and OOP constructs in C++ 17 to write well-structured programs Master reactive microservices in C++ Create custom operators for RxCpp Learn advanced stream processing and error handling Who this book is for If you’re a C++ developer interested in using reactive programming to build asynchronous and concurrent applications, you’ll find this book extremely useful. This book doesn’t assume any previous knowledge of reactive programming.

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