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Creating Music and Sound for Games

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Author :
Release : 2007
Genre : Computers
Kind : eBook
Book Rating : /5 ( reviews)

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Book Synopsis Creating Music and Sound for Games by : G. W. Childs

Download or read book Creating Music and Sound for Games written by G. W. Childs. This book was released on 2007. Available in PDF, EPUB and Kindle. Book excerpt: Creating Music and Sound for Games is about mastering the unique creative challenges faced by musicians and sound designers new to the field of composing music for computer and console games. In addition to covering the artistic angle, this book helps the reader choose the right hardware and software for composing music for games. Tutorials teach readers to develop music and audio cues to match the varying action in a game and how to successfully synchronize and format their compositions for the game industry. Finally, the book offers practical advice on breaking into the business.

The Game Audio Tutorial

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Author :
Release : 2013-05-02
Genre : Computers
Kind : eBook
Book Rating : 02X/5 ( reviews)

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Book Synopsis The Game Audio Tutorial by : Richard Stevens

Download or read book The Game Audio Tutorial written by Richard Stevens. This book was released on 2013-05-02. Available in PDF, EPUB and Kindle. Book excerpt: Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects. The Game Audio Tutorial isn't just a book-you also get a powerful website (www.thegameaudiotutorial.com)

Game Sound

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Author :
Release : 2008
Genre : Computers
Kind : eBook
Book Rating : 78X/5 ( reviews)

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Book Synopsis Game Sound by : Karen Collins

Download or read book Game Sound written by Karen Collins. This book was released on 2008. Available in PDF, EPUB and Kindle. Book excerpt: A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.

Creating Music and Sound for Games

Download Creating Music and Sound for Games PDF Online Free

Author :
Release : 2007
Genre : Computer game music
Kind : eBook
Book Rating : 406/5 ( reviews)

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Book Synopsis Creating Music and Sound for Games by : G. W. Childs (Musician)

Download or read book Creating Music and Sound for Games written by G. W. Childs (Musician). This book was released on 2007. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an overview of the sound designer and composer roles within the video game industry. It includes tips for breaking into the business, an inside look at the various roles within the video game industry and how the composer and sound designer interact with each, and a walk-through of the tools of the trade, including careful explanations of the various types of software.

Game Audio Implementation

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Author :
Release : 2015-12-22
Genre : Computers
Kind : eBook
Book Rating : 458/5 ( reviews)

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Book Synopsis Game Audio Implementation by : Richard Stevens

Download or read book Game Audio Implementation written by Richard Stevens. This book was released on 2015-12-22. Available in PDF, EPUB and Kindle. Book excerpt: Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine© you’ll gain the skills to implement your sound and music along with a deep transferable knowledge of the principles you can apply across a range of other game development tools. The accompanying website (www.gameaudioimplementation.com) includes: 12 downloadable demonstration games A unique exercise level for you to develop for your portfolio An up-to-date online bibliography with further reading for each chapter A free sound library with hundreds of game SFX

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