Share

Book Review. Frank G. Bosman, Gaming and the Divine: A New Systematic Theology of Video Games

Download Book Review. Frank G. Bosman, Gaming and the Divine: A New Systematic Theology of Video Games PDF Online Free

Author :
Release : 2021
Genre :
Kind : eBook
Book Rating : /5 ( reviews)

GET EBOOK


Book Synopsis Book Review. Frank G. Bosman, Gaming and the Divine: A New Systematic Theology of Video Games by : Christian Wessely

Download or read book Book Review. Frank G. Bosman, Gaming and the Divine: A New Systematic Theology of Video Games written by Christian Wessely. This book was released on 2021. Available in PDF, EPUB and Kindle. Book excerpt:

Gaming and the Divine

Download Gaming and the Divine PDF Online Free

Author :
Release : 2019-03-28
Genre : Religion
Kind : eBook
Book Rating : 681/5 ( reviews)

GET EBOOK


Book Synopsis Gaming and the Divine by : Frank G. Bosman

Download or read book Gaming and the Divine written by Frank G. Bosman. This book was released on 2019-03-28. Available in PDF, EPUB and Kindle. Book excerpt: This book formulates a new theological approach to the study of religion in gaming. Video games have become one of the most important cultural artefacts of modern society, both as mediators of cultural, social, and religious values and in terms of commercial success. This has led to a significant increase in the critical analysis of this relatively new medium, but theology as an academic discipline is noticeably behind the other humanities on this subject. The book first covers the fundamentals of cultural theology and video games. It then moves on to set out a Christian systematic theology of gaming, focussing on creational theology, Christology, anthropology, evil, moral theology, and thanatology. Each chapter introduces case studies from video games connected to the specific theme. In contrast to many studies which focus on online multiplayer games, the examples considered are largely single player games with distinct narratives and ‘end of game’ moments. The book concludes by synthesising these themes into a new theology of video games. This study addresses a significant aspect of contemporary society that has yet to be discussed in any depth by theologians. It is, therefore, a fantastic resource for any scholar engaging with the religious aspects of digital and popular culture.

The Sacred & the Digital

Download The Sacred & the Digital PDF Online Free

Author :
Release : 2019-04-18
Genre : Religion
Kind : eBook
Book Rating : 302/5 ( reviews)

GET EBOOK


Book Synopsis The Sacred & the Digital by : F.G. (Frank) Bosman

Download or read book The Sacred & the Digital written by F.G. (Frank) Bosman. This book was released on 2019-04-18. Available in PDF, EPUB and Kindle. Book excerpt: Video game studies are a relative young but flourishing academic discipline. But within game studies, however, the perspective of religion and spirituality is rather neglected, both by game scholars and religion scholars. While religion can take different shapes in digital games, ranging from material and referential to reflexive and ritual, it is not necessarily true that game developers depict their in-game religions in a positive, confirming way, but ever so often games approach the topic critically and disavowingly. The religion criticisms found in video games can be categorized as follows: religion as (1) fraud, aimed to manipulate the uneducated, as (2) blind obedience towards an invisible but ultimately non-existing deity/ies, as (3) violence against those who do not share the same set of religious rules, as (4) madness, a deranged alternative for logical reasoning, and as (5) suppression in the hands of the powerful elite to dominate and subdue the masses into submission and obedience. The critical depictions of religion in video games by their developers is the focus of this special issue.

Video Games as Art

Download Video Games as Art PDF Online Free

Author :
Release : 2022-11-07
Genre : History
Kind : eBook
Book Rating : 010/5 ( reviews)

GET EBOOK


Book Synopsis Video Games as Art by : Frank G. Bosman

Download or read book Video Games as Art written by Frank G. Bosman. This book was released on 2022-11-07. Available in PDF, EPUB and Kindle. Book excerpt: Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.

Sacred & the Digital. Critical Depictions of Religions in Video Games

Download Sacred & the Digital. Critical Depictions of Religions in Video Games PDF Online Free

Author :
Release : 2019
Genre :
Kind : eBook
Book Rating : 312/5 ( reviews)

GET EBOOK


Book Synopsis Sacred & the Digital. Critical Depictions of Religions in Video Games by : F. G. (Frank) Bosman

Download or read book Sacred & the Digital. Critical Depictions of Religions in Video Games written by F. G. (Frank) Bosman. This book was released on 2019. Available in PDF, EPUB and Kindle. Book excerpt: Video game studies are a relative young but flourishing academic discipline. But within game studies, however, the perspective of religion and spirituality is rather neglected, both by game scholars and religion scholars. While religion can take different shapes in digital games, ranging from material and referential to reflexive and ritual, it is not necessarily true that game developers depict their in-game religions in a positive, confirming way, but ever so often games approach the topic critically and disavowingly. The religion criticisms found in video games can be categorized as follows: religion as (1) fraud, aimed to manipulate the uneducated, as (2) blind obedience towards an invisible but ultimately non-existing deity/ies, as (3) violence against those who do not share the same set of religious rules, as (4) madness, a deranged alternative for logical reasoning, and as (5) suppression in the hands of the powerful elite to dominate and subdue the masses into submission and obedience. The critical depictions of religion in video games by their developers is the focus of this special issue.

You may also like...