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Ambisonics

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Author :
Release : 2019-04-30
Genre : Technology & Engineering
Kind : eBook
Book Rating : 074/5 ( reviews)

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Book Synopsis Ambisonics by : Franz Zotter

Download or read book Ambisonics written by Franz Zotter. This book was released on 2019-04-30. Available in PDF, EPUB and Kindle. Book excerpt: This open access book provides a concise explanation of the fundamentals and background of the surround sound recording and playback technology Ambisonics. It equips readers with the psychoacoustical, signal processing, acoustical, and mathematical knowledge needed to understand the inner workings of modern processing utilities, special equipment for recording, manipulation, and reproduction in the higher-order Ambisonic format. The book comes with various practical examples based on free software tools and open scientific data for reproducible research. The book’s introductory section offers a perspective on Ambisonics spanning from the origins of coincident recordings in the 1930s to the Ambisonic concepts of the 1970s, as well as classical ways of applying Ambisonics in first-order coincident sound scene recording and reproduction that have been practiced since the 1980s. As, from time to time, the underlying mathematics become quite involved, but should be comprehensive without sacrificing readability, the book includes an extensive mathematical appendix. The book offers readers a deeper understanding of Ambisonic technologies, and will especially benefit scientists, audio-system and audio-recording engineers. In the advanced sections of the book, fundamentals and modern techniques as higher-order Ambisonic decoding, 3D audio effects, and higher-order recording are explained. Those techniques are shown to be suitable to supply audience areas ranging from studio-sized to hundreds of listeners, or headphone-based playback, regardless whether it is live, interactive, or studio-produced 3D audio material.

The Game Music Handbook

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Release : 2020-09-22
Genre : Music
Kind : eBook
Book Rating : 706/5 ( reviews)

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Book Synopsis The Game Music Handbook by : Noah Kellman

Download or read book The Game Music Handbook written by Noah Kellman. This book was released on 2020-09-22. Available in PDF, EPUB and Kindle. Book excerpt: Do you want to learn everything you need to know to be a fantastic video game music composer? The Game Music Handbook is for you. This book takes readers on a journey through many of the greatest video game soundscapes to date, discussing key concepts and technical practices for how to create top-level game scores. It organizes game scoring techniques into an applicable methodology that gives readers a clear picture of how to design interactive elements, conceive and create a score, and implement it into the game. Readers will gain a solid understanding of the core techniques for composing video game music, the conceptual differences that separate it from other compositional fields, as well as many advanced techniques and topics essential to excellent game music scoring. These topics include using music to design emotional arc for nonlinear timelines, the relationship between music and sound design, music and immersion, discussion of the player's interaction with audio, and more. For beginning composers, this book makes the learning process as clear as possible. However, it also offers invaluable information for intermediate to advanced readers. It includes discussion of game state and its effect on player interaction, a composer-centric lesson on programming, as well as information on how to work with version control, visual programming languages, procedural audio, and more. It also offers indispensable knowledge about advanced reactive music concepts, scoring for emergent games, music for VR, and other important topics. Overall, this book explores the practical application of player and music interaction through the examination of various techniques employed in games throughout video game history to enhance immersion, emphasize emotion, and create compelling interactive experiences.

The Cool Stuff in Premiere Pro

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Release : 2017-10-11
Genre : Computers
Kind : eBook
Book Rating : 901/5 ( reviews)

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Book Synopsis The Cool Stuff in Premiere Pro by : Jarle Leirpoll

Download or read book The Cool Stuff in Premiere Pro written by Jarle Leirpoll. This book was released on 2017-10-11. Available in PDF, EPUB and Kindle. Book excerpt: Gain in-depth knowledge of Premiere Pro, and learn how the software “thinks.” You'll acquire new skills that will help you choose the best workflow for your project, and simplify and accelerate your video editing process. Learn how you can edit a lot faster with smarter workflows that automate several steps in the editing process. You'll also see how custom settings, presets, keyboard shortcuts and templates saves hours of work. By tailoring the software to your needs you save clicks on just about every task. With many traditional jobs now being done by one person, its important to understand audio smoothing, color grading, motion graphics, and advanced editing techniques. You’ll learn these skills and disciplines and see how they'll enhance your project's workflow. All the authors are professional editors and want to know exactly how to cut your film as fast as possible with top quality output. There is invaluable information in The Cool Stuff in Premiere Pro that’s not available anywhere else – not even in Adobe’s own manuals. What You'll Learn Edit faster, no matter what the project Understand the technical stuff, like timeline settings, render codecs, color subsampling, export settings, effect controls and monitor settings Know when to send your clips to other Adobe software, and how to treat them there. Master the Premiere Pro timeline, even stacks of timelines, and edit, trim and adjust with ease Who This Book Is For Video journalists (and everyone else) will learn how to edit faster and get home in time for dinner. Bloggers will learn how to make their online video and audio “pop”. Film cutters will learn how to organize, rough cut and fine tune huge amounts of material effectively and how to output for digital cinema. Experienced video editors will learn how to deal with multi-track audio and to work faster in every step of the edit. Marketing people who edit video for social media and web pages will learn simpler ways to make a faster cut. Teachers in media studies will understand the logic in Premiere Pro, and be better prepared for teaching video editing.

Spatial Sound

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Author :
Release : 2022-10-17
Genre : Technology & Engineering
Kind : eBook
Book Rating : 860/5 ( reviews)

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Book Synopsis Spatial Sound by : Bosun Xie

Download or read book Spatial Sound written by Bosun Xie. This book was released on 2022-10-17. Available in PDF, EPUB and Kindle. Book excerpt: Spatial sound is an enhanced and immersive set of audio techniques which provides sound in three-dimensional virtual space. This comprehensive handbook sets out the basic principles and methods with a representative group of applications: sound field and spatial hearing; principles and analytic methods of various spatial sound systems, including two-channel stereophonic sound, and multichannel horizontal and spatial surround sound; ambisonics; wavefield synthesis; binaural playback and virtual auditory display; recording and synthesis, and storage and transmission of spatial sound signals; and objective and subjective evaluation. Applications range from cinemas to small mobile devices. The only book to review spatial sound principles and applications extensively Covers the whole field of spatial sound The book suits researchers, graduate students, and specialist engineers in acoustics, audio, and signal processing.

Sound and Recording

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Author :
Release : 2009
Genre : Computers
Kind : eBook
Book Rating : 633/5 ( reviews)

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Book Synopsis Sound and Recording by : Francis Rumsey

Download or read book Sound and Recording written by Francis Rumsey. This book was released on 2009. Available in PDF, EPUB and Kindle. Book excerpt: This easy-to-read reference, designed for those at an early stage in their careers, provides an introduction to the principles of sound, perception, audio technology and systems. Key facts are presented in self-contained fact files.

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