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Advanced 3D Game Programming with DirectX 9

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Author :
Release : 2003
Genre : Computer games
Kind : eBook
Book Rating : 688/5 ( reviews)

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Book Synopsis Advanced 3D Game Programming with DirectX 9 by : Peter Walsh

Download or read book Advanced 3D Game Programming with DirectX 9 written by Peter Walsh. This book was released on 2003. Available in PDF, EPUB and Kindle. Book excerpt: Targets experienced computer game programmers as well as those interested in computer game development.

Advanced 3D Game Programming with DirectX 10.0

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Author :
Release : 2008-01-08
Genre : Computers
Kind : eBook
Book Rating : 595/5 ( reviews)

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Book Synopsis Advanced 3D Game Programming with DirectX 10.0 by : Peter Walsh

Download or read book Advanced 3D Game Programming with DirectX 10.0 written by Peter Walsh. This book was released on 2008-01-08. Available in PDF, EPUB and Kindle. Book excerpt: Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Important Notice: The digital edition of this book is missing some of the images or content found in the physical edition.

Advanced 3D Game Programming with DirectX 10.0

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Author :
Release : 2010-11-30
Genre : Computers
Kind : eBook
Book Rating : 768/5 ( reviews)

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Book Synopsis Advanced 3D Game Programming with DirectX 10.0 by : Peter Walsh

Download or read book Advanced 3D Game Programming with DirectX 10.0 written by Peter Walsh. This book was released on 2010-11-30. Available in PDF, EPUB and Kindle. Book excerpt: Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Important Notice: The digital edition of this book is missing some of the images or content found in the physical edition.

Introduction to 3D Game Programming with DirectX 9.0c

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Author :
Release : 2006-06-07
Genre : Computers
Kind : eBook
Book Rating : 905/5 ( reviews)

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Book Synopsis Introduction to 3D Game Programming with DirectX 9.0c by : Frank Luna

Download or read book Introduction to 3D Game Programming with DirectX 9.0c written by Frank Luna. This book was released on 2006-06-07. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. The book is divided into three parts that explain basic mathematical and 3D concepts, show how to describe 3D worlds and implement fundamental 3D rendering techniques, and demonstrate the application of Direct3D to create a variety of special effects. With this book understand basic mathematical tools used in video game creation such as vectors, matrices, and transformations; discover how to describe and draw interactive 3D scenes using Direct3D and the D3DX library; learn how to implement lighting, texture mapping, alpha blending, and stenciling using shaders and the high-level shading language (HLSL); explore a variety of techniques for creating special effects, including vertex blending, character animation, terrain rendering, multi-texturing, particle systems, reflections, shadows, and normal mapping;f ind out how to work with meshes, load and render .X files, program terrain/camera collision detection, and implement 3D object picking; review key ideas, gain programming experience, and explore new topics with the end-of-chapter exercises.

Advanced 3D Game Programming Using DirectX 9.0

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Author :
Release : 2003
Genre : Computer games
Kind : eBook
Book Rating : /5 ( reviews)

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Book Synopsis Advanced 3D Game Programming Using DirectX 9.0 by : Peter Andrew Walsh

Download or read book Advanced 3D Game Programming Using DirectX 9.0 written by Peter Andrew Walsh. This book was released on 2003. Available in PDF, EPUB and Kindle. Book excerpt:

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