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3ds max 6 Bible

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Release : 2004-04-09
Genre : Computers
Kind : eBook
Book Rating : 637/5 ( reviews)

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Book Synopsis 3ds max 6 Bible by : Kelly L. Murdock

Download or read book 3ds max 6 Bible written by Kelly L. Murdock. This book was released on 2004-04-09. Available in PDF, EPUB and Kindle. Book excerpt: * Shows beginning users how to create an exciting animation their very first day with 3ds max, the world's most popular animation modeling and rendering software for film, television, games, and design visualization * 3ds max is used to create high-profile animations for feature films such as X-Men 2, Minority Report, and Tomb Raider, and in the creation of popular games such as Dungeon Siege, Spiderman, Command and Conquer: Renegade, and Grand Theft Auto * More than 150 tutorials give readers valuable hands-on experience under the expert guidance of 3ds max master Kelly Murdock * A valuable CD-ROM will include a demo version of the new 3ds max release, tutorial files, 3D models, bonus plug-ins, and more * A sixteen-page, full-color insert shows how contributing artists are taking max to the next level

3ds Max 9 Bible

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Release : 2007-01-30
Genre : Computers
Kind : eBook
Book Rating : 893/5 ( reviews)

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Book Synopsis 3ds Max 9 Bible by : Kelly L. Murdock

Download or read book 3ds Max 9 Bible written by Kelly L. Murdock. This book was released on 2007-01-30. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive guide to 3ds Max. It is packed with expert advice and includes step-by-step tutorials.

Autodesk 3ds Max 2014 Bible

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Release : 2013-10-31
Genre : Computers
Kind : eBook
Book Rating : 081/5 ( reviews)

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Book Synopsis Autodesk 3ds Max 2014 Bible by : Kelly L. Murdock

Download or read book Autodesk 3ds Max 2014 Bible written by Kelly L. Murdock. This book was released on 2013-10-31. Available in PDF, EPUB and Kindle. Book excerpt: A complete reference covering the newest version of 3ds Max software Autodesk 3ds Max is the popular 3D modeling, animation, rendering, and compositing software preferred by game developers and graphic designers in film and television. This comprehensive reference not only introduces beginners to this pricey and complex software, but also serves as a reference for experienced users. Packed with expert advice from popular author Kelly Murdock, it begins with a Quick Start tutorial to get you up and running, then continues with more than 150 step-by-step tutorials, advanced coverage, and plenty of tips and timesavers. 3ds Max is professional modeling and animation software used in the film, television, and game development industries; this complete guide gets beginners started and teaches experienced users how to take advantage of the program's newest capabilities Covers all the basics as well as advanced topics including crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript Features more than 150 step-by-step tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers Companion website includes examples from the book, unique models and textures that you can customize, before-and-after examples from the tutorials, and bonus Quick Starts from previous editions Autodesk 3ds Max 2014 Bible is the one book you need to succeed with this all-new version of 3ds Max.

Autodesk 3ds Max 2013 Bible

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Release : 2012-09-27
Genre : Computers
Kind : eBook
Book Rating : 038/5 ( reviews)

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Book Synopsis Autodesk 3ds Max 2013 Bible by : Kelly L. Murdock

Download or read book Autodesk 3ds Max 2013 Bible written by Kelly L. Murdock. This book was released on 2012-09-27. Available in PDF, EPUB and Kindle. Book excerpt: The most comprehensive e-book reference on Autodesk 3ds Max 2013! Autodesk 3ds Max is used to create 80 percent of commercially available games and is also a key tool for visual effects artists and graphic designers in film and television. This convenient e-book covers the 2013 version in expanded detail, including 12 chapter-length quick-start projects and 39 additional chapters not found in the print version. Along with complete references detailing all Primitives, Modifiers, Materials, Maps, and Controllers, it covers advanced topics such as Patches, NURBS, Radiosity, Network Rendering, and MAXScript. It's the perfect resource for both novices and pros. 3ds Max is the tool of choice for game developers as well as visual effects artists and graphic designers in the film and TV industries This comprehensive e-book includes complete coverage of 3ds Max 2013, and is well suited for beginners and experts alike, as well as for educational markets teaching beginning to advanced courses using 3ds Max. Features a complete reference for all Primitives, Modifiers, Materials, Maps, and Controllers Covers Patches, NURBS, Radiosity, Network Rendering, MAXScript, and other advanced topics Includes 12 chapter-length quick-start projects as well as 39 chapters not found in the print version, all packed with timesaving tips and expert advice Third-party models and bonus tutorials are available on CD and can be obtained by readers by emailing a request to [email protected] Autodesk 3ds Max 2013 Bible, Expanded Edition by veteran computer graphics author Kelly Murdock is the comprehensive e-book guide for every 3ds Max user.

Deconstructing the Elements with 3ds Max

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Release : 2012-12-06
Genre : Computers
Kind : eBook
Book Rating : 692/5 ( reviews)

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Book Synopsis Deconstructing the Elements with 3ds Max by : Pete Draper

Download or read book Deconstructing the Elements with 3ds Max written by Pete Draper. This book was released on 2012-12-06. Available in PDF, EPUB and Kindle. Book excerpt: 3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth's elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simlates it with 3ds Max -a unique approach that reflects classical art training. "Deconstructing the Elements" allows artists to re-create natural effects using Autodesk® 3ds Max®. This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved. The companion web site includes all of the tutorials from the previous two editions, only available to purchasers of this 3rd edition - plus all new tutorials of the current edition. It's like getting 3 books in one!

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