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10 PRINT CHR$(205.5+RND(1)); : GOTO 10

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Author :
Release : 2012-11-23
Genre : Computers
Kind : eBook
Book Rating : 570/5 ( reviews)

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Book Synopsis 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 by : Nick Montfort

Download or read book 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 written by Nick Montfort. This book was released on 2012-11-23. Available in PDF, EPUB and Kindle. Book excerpt: A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.

Amstrad Games Book

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Release : 2022-03-31
Genre : Computers
Kind : eBook
Book Rating : 385/5 ( reviews)

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Book Synopsis Amstrad Games Book by : Kevin Bergin

Download or read book Amstrad Games Book written by Kevin Bergin. This book was released on 2022-03-31. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1985, the Amstrad Games Book helped owners of the CPC464 and CPC664 home computers to learn more about their machines, including how to program a range of games. For many readers, their Amstrad would be the first computer they would ever use in their lives, meaning the book had a very important job to do - to introduce people to the very concept of computer programming. * * * As the original publisher Beam Software wrote: The AMSTRAD GAMES BOOK is the best new games book for your Amstrad computer. This book contains 30 different programs, each fully listed and explained. There is a complete range of games included from arcade games to simulations, adventure games, educational, strategy and more. All you need to do to enjoy this wide range of entertainment is to type the programs in. The games make the best use of the Amstrad's features, sound and graphics, including such advanced features as using interrupts from BASIC. Each program listing has been specially designed to help you, and includes a screenshot so you can see exactly what your program will look like. The unique CHEXSUM program also enables you to immediately pinpoint any typing errors you may make in entering the programs. For more advanced programmers, each program contains a full outline of what the program is doing, so that you can modify and extend these games to your own specifications! This is the easiest way to learn how to program your Amstrad. The AMSTRAD GAMES BOOK will open the door for all Amstrad owners to a fascinating new dimension of computer games, action and excitement * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Programming the Commodore 64

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Author :
Release : 1985
Genre : Computers
Kind : eBook
Book Rating : /5 ( reviews)

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Book Synopsis Programming the Commodore 64 by : Raeto Collin West

Download or read book Programming the Commodore 64 written by Raeto Collin West. This book was released on 1985. Available in PDF, EPUB and Kindle. Book excerpt:

1001 Things to Do with Your Macintosh

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Author :
Release : 1984
Genre : Computers
Kind : eBook
Book Rating : 461/5 ( reviews)

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Book Synopsis 1001 Things to Do with Your Macintosh by : Mark Sawusch

Download or read book 1001 Things to Do with Your Macintosh written by Mark Sawusch. This book was released on 1984. Available in PDF, EPUB and Kindle. Book excerpt: Contains Applications for Home, Business & Educational Uses as Well as Games. Includes Programs, Printouts, Flowcharts, Diagrams & Illustrations

Response Opportunity Time as an Instructional Design Variable in Concept Learning Using Computer-based Instruction

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Release : 1981
Genre :
Kind : eBook
Book Rating : /5 ( reviews)

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Book Synopsis Response Opportunity Time as an Instructional Design Variable in Concept Learning Using Computer-based Instruction by : Seong-Ik Park

Download or read book Response Opportunity Time as an Instructional Design Variable in Concept Learning Using Computer-based Instruction written by Seong-Ik Park. This book was released on 1981. Available in PDF, EPUB and Kindle. Book excerpt:

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