Share

Tworz wlasne gry komputerowe w Pythonie

Download Tworz wlasne gry komputerowe w Pythonie PDF Online Free

Author :
Release : 2017
Genre : Computers
Kind : eBook
Book Rating : 225/5 ( reviews)

GET EBOOK


Book Synopsis Tworz wlasne gry komputerowe w Pythonie by : Albert Sweigart

Download or read book Tworz wlasne gry komputerowe w Pythonie written by Albert Sweigart. This book was released on 2017. Available in PDF, EPUB and Kindle. Book excerpt:

Python GUI Programming with Tkinter

Download Python GUI Programming with Tkinter PDF Online Free

Author :
Release : 2018-05-15
Genre : Computers
Kind : eBook
Book Rating : 689/5 ( reviews)

GET EBOOK


Book Synopsis Python GUI Programming with Tkinter by : Alan D. Moore

Download or read book Python GUI Programming with Tkinter written by Alan D. Moore. This book was released on 2018-05-15. Available in PDF, EPUB and Kindle. Book excerpt: Find out how to create visually stunning and feature-rich applications by empowering Python's built-in Tkinter GUI toolkit Key Features Explore Tkinter's powerful features to easily design and customize your GUI application Learn the basics of 2D and 3D animation in GUI applications. Learn to integrate stunning Data Visualizations using Tkinter Canvas and Matplotlib. Book Description Tkinter is a lightweight, portable, and easy-to-use graphical toolkit available in the Python Standard Library, widely used to build Python GUIs due to its simplicity and availability. This book teaches you to design and build graphical user interfaces that are functional, appealing, and user-friendly using the powerful combination of Python and Tkinter. After being introduced to Tkinter, you will be guided step-by-step through the application development process. Over the course of the book, your application will evolve from a simple data-entry form to a complex data management and visualization tool while maintaining a clean and robust design. In addition to building the GUI, you'll learn how to connect to external databases and network resources, test your code to avoid errors, and maximize performance using asynchronous programming. You'll make the most of Tkinter's cross-platform availability by learning how to maintain compatibility, mimic platform-native look and feel, and build executables for deployment across popular computing platforms. By the end of this book, you will have the skills and confidence to design and build powerful high-end GUI applications to solve real-world problems. What you will learn Implement the tools provided by Tkinter to design beautiful GUIs Discover cross-platform development through minor customizations in your existing application Visualize graphs in real time as data comes in using Tkinter's animation capabilities Use PostgreSQL authentication to ensure data security for your application Write unit tests to avoid regressions when updating code Who this book is for This book will appeal to developers and programmers who would like to build GUI-based applications. Knowledge of Python is a prerequisite.

Invent Your Own Computer Games with Python, 4th Edition

Download Invent Your Own Computer Games with Python, 4th Edition PDF Online Free

Author :
Release : 2016-12-16
Genre : Computers
Kind : eBook
Book Rating : 954/5 ( reviews)

GET EBOOK


Book Synopsis Invent Your Own Computer Games with Python, 4th Edition by : Al Sweigart

Download or read book Invent Your Own Computer Games with Python, 4th Edition written by Al Sweigart. This book was released on 2016-12-16. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Godot Engine Game Development Projects

Download Godot Engine Game Development Projects PDF Online Free

Author :
Release : 2018-06-29
Genre : Computers
Kind : eBook
Book Rating : 421/5 ( reviews)

GET EBOOK


Book Synopsis Godot Engine Game Development Projects by : Chris Bradfield

Download or read book Godot Engine Game Development Projects written by Chris Bradfield. This book was released on 2018-06-29. Available in PDF, EPUB and Kindle. Book excerpt: A project based guides to learn animation, advanced shaders, environments, particle rendering, and networked games with Godot 3.0 Key Features Learn the art of developing cross-platform games Leverage Godot’s node and scene system to design robust, reusable game objects Integrate Blender easily and efficiently with Godot to create powerful 3D games Book Description Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life. This book consists of five projects that will help developers achieve a sound understanding of the engine when it comes to building games. Game development is complex and involves a wide spectrum of knowledge and skills. This book can help you build on your foundation level skills by showing you how to create a number of small-scale game projects. Along the way, you will learn how Godot works and discover important game development techniques that you can apply to your projects. Using a straightforward, step-by-step approach and practical examples, the book will take you from the absolute basics through to sophisticated game physics, animations, and other techniques. Upon completing the final project, you will have a strong foundation for future success with Godot 3.0. What you will learn Get started with the Godot game engine and editor Organize a game project Import graphical and audio assets Use Godot’s node and scene system to design robust, reusable game objects Write code in GDScript to capture input and build complex behaviors Implement user interfaces to display information Create visual effects to spice up your game Learn techniques that you can apply to your own game projects Who this book is for Godot Engine Game Development Projects is for both new users and experienced developers, who want to learn to make games using a modern game engine. Some prior programming experience in C and C++ is recommended.

Mastering Entity Framework Core 2.0

Download Mastering Entity Framework Core 2.0 PDF Online Free

Author :
Release : 2017-12-15
Genre : Computers
Kind : eBook
Book Rating : 214/5 ( reviews)

GET EBOOK


Book Synopsis Mastering Entity Framework Core 2.0 by : Prabhakaran Anbazhagan

Download or read book Mastering Entity Framework Core 2.0 written by Prabhakaran Anbazhagan. This book was released on 2017-12-15. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to leverage the features of the new Entity Framework Core APIs and use them to build pure .NET Core applications. About This Book Learn how to effectively manage your database to make it more productive and maintainable. Write simplified queries using LINQ to acquire the desired data easily Raise the abstraction level from data to objects so teams can function independently, resulting in easily maintainable code Who This Book Is For This book is for .NET Core developers who would like to integrate EF Core in their application. Prior knowledge of .NET Core and C# is assumed. What You Will Learn Create databases and perform CRUD operations on them Understand and build relationships (related to entities, keys, and properties) Understand in-built, custom, and remote validation (both client and server side) You will learn to handle concurrency to build responsive applications You will handle transactions and multi-tenancy while also improving performance In Detail Being able to create and maintain data-oriented applications has become crucial in modern programming. This is why Microsoft came up with Entity Framework so architects can optimize storage requirements while also writing efficient and maintainable application code. This book is a comprehensive guide that will show how to utilize the power of the Entity Framework to build efficient .NET Core applications. It not only teaches all the fundamentals of Entity Framework Core but also demonstrates how to use it practically so you can implement it in your software development. The book is divided into three modules. The first module focuses on building entities and relationships. Here you will also learn about different mapping techniques, which will help you choose the one best suited to your application design. Once you have understood the fundamentals of the Entity Framework, you will move on to learn about validation and querying in the second module. It will also teach you how to execute raw SQL queries and extend the Entity Framework to leverage Query Objects using the Query Object Pattern. The final module of the book focuses on performance optimization and managing the security of your application. You will learn to implement failsafe mechanisms using concurrency tokens. The book also explores row-level security and multitenant databases in detail. By the end of the book, you will be proficient in implementing Entity Framework on your .NET Core applications. Style and approach This book is filled with various examples that will help you use Entity Framework Core 2.0 to write efficient software.

You may also like...