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3D Games

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Author :
Release : 2001
Genre : Computers
Kind : eBook
Book Rating : /5 ( reviews)

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Book Synopsis 3D Games by : Alan H. Watt

Download or read book 3D Games written by Alan H. Watt. This book was released on 2001. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying CD-ROM in v. 1 contains ... "full Fly 3 D SDK including source code for Fly3D.dll, front-ends, plug-ins and utilities; 5 demo levels: car, walk (2 levels), ship (2 levels); Engine Reference Manual and tutorials in HTML; book images."--Page 4 of cover.

Interactive Web-Based Virtual Reality with Java 3D

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Author :
Release : 2008-07-31
Genre : Computers
Kind : eBook
Book Rating : 918/5 ( reviews)

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Book Synopsis Interactive Web-Based Virtual Reality with Java 3D by : Ko, Chi Chung

Download or read book Interactive Web-Based Virtual Reality with Java 3D written by Ko, Chi Chung. This book was released on 2008-07-31. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides both advanced and novice programmers with comprehensive, detailed coverage of all of the important issues in Java 3D"--Provided by publisher.

Real-time 3D Character Animation with Visual C++

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Author :
Release : 2002
Genre : Art
Kind : eBook
Book Rating : 648/5 ( reviews)

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Book Synopsis Real-time 3D Character Animation with Visual C++ by : Nik Lever

Download or read book Real-time 3D Character Animation with Visual C++ written by Nik Lever. This book was released on 2002. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM contains: Examples for text -- Toon3DCreator 1.7 with full source code.

A Framework for Real-time 3D Reconstruction by Space Carving using Graphics Hardware

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Author :
Release : 2012-03-02
Genre : Language Arts & Disciplines
Kind : eBook
Book Rating : 029/5 ( reviews)

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Book Synopsis A Framework for Real-time 3D Reconstruction by Space Carving using Graphics Hardware by : Christian Nitschke

Download or read book A Framework for Real-time 3D Reconstruction by Space Carving using Graphics Hardware written by Christian Nitschke. This book was released on 2012-03-02. Available in PDF, EPUB and Kindle. Book excerpt: Diploma Thesis from the year 2006 in the subject Communications - Research, Studies, Enquiries, grade: 1, University of Weimar, language: English, abstract: Reconstruction of real-world scenes from a set of multiple images is a topic in Computer Vision and 3D Computer Graphics with many interesting applications. There exists a powerful algorithm for shape reconstruction from arbitrary viewpoints, called Space Carving. However, it is computationally expensive and hence can not be used with applications in the field of 3D video or CSCW as well as interactive 3D model creation. Attempts have been made to achieve real-time framerates using PC cluster systems. While these provide enough performance they are also expensive and less flexible. Approaches that use GPU hardware acceleration on single workstations achieve interactive framerates for novel-view synthesis, but do not provide an explicit volumetric representation of the whole scene. The proposed approach shows the efforts in developing a GPU hardware-accelerated framework for obtaining the volumetric photo hull of a dynamic 3D scene as seen from multiple calibrated cameras. High performance is achieved by employing a shape from silhouette technique in advance to obtain a tight initial volume for Space Carving. Also several speed-up techniques are presented to increase efficiency. Since the entire processing is done on a single PC the framework can be applied to mobile setups, enabling a wide range of further applications. The approach is explained using programmable vertex and fragment processors with current hardware and compared to highly optimized CPU implementations. It is shown that the new approach can outperform the latter by more than one magnitude. The downloadable introduction has been written specifically for this offer. Its contents are only a subset of the real introductory chapter of the thesis.

Real-Time 3D Graphics with WebGL 2

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Release : 2018-10-31
Genre : Computers
Kind : eBook
Book Rating : 878/5 ( reviews)

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Book Synopsis Real-Time 3D Graphics with WebGL 2 by : Farhad Ghayour

Download or read book Real-Time 3D Graphics with WebGL 2 written by Farhad Ghayour. This book was released on 2018-10-31. Available in PDF, EPUB and Kindle. Book excerpt: This book is a complete course on computer graphics covering topics such as rendering, 3D math, lighting, cameras, and much more. It will be your trust-worthy companion in developing immersive experiences with WebGL, a hardware-accelerated technology in the browser without installing additional software.

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