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Python

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Release : 2023
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Kind : eBook
Book Rating : 309/5 ( reviews)

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Book Synopsis Python by : Eric Matthes

Download or read book Python written by Eric Matthes. This book was released on 2023. Available in PDF, EPUB and Kindle. Book excerpt:

C# 9.0 in a Nutshell

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Release : 2021-02-26
Genre : Computers
Kind : eBook
Book Rating : 93X/5 ( reviews)

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Book Synopsis C# 9.0 in a Nutshell by : Joseph Albahari

Download or read book C# 9.0 in a Nutshell written by Joseph Albahari. This book was released on 2021-02-26. Available in PDF, EPUB and Kindle. Book excerpt: When you have questions about C# 9.0 or .NET 5, this best-selling guide has the answers you need. C# is a language of unusual flexibility and breadth, but with its continual growth there's so much more to learn. In the tradition of O'Reilly's Nutshell guides, this thoroughly updated edition is simply the best one-volume reference to the C# language available today. Organized around concepts and use cases, C# 9.0 in a Nutshell provides intermediate and advanced programmers with a concise map of C# and .NET that also plumbs significant depths. Get up to speed on C#, from syntax and variables to advanced topics such as pointers, records, closures, and patterns Dig deep into LINQ with three chapters dedicated to the topic Explore concurrency and asynchrony, advanced threading, and parallel programming Work with .NET features, including regular expressions, networking, spans, reflection, and cryptography

Learning Continuous Integration with Jenkins

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Release : 2016-05-31
Genre : Computers
Kind : eBook
Book Rating : 033/5 ( reviews)

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Book Synopsis Learning Continuous Integration with Jenkins by : Nikhil Pathania

Download or read book Learning Continuous Integration with Jenkins written by Nikhil Pathania. This book was released on 2016-05-31. Available in PDF, EPUB and Kindle. Book excerpt: A beginner's guide to implementing Continuous Integration and Continuous Delivery using Jenkins About This Book Speed up and increase software productivity and software delivery using Jenkins Automate your build, integration, release, and deployment processes with Jenkins—and learn how continuous integration (CI) can save you time and money Explore the power of continuous delivery using Jenkins through powerful real-life examples Who This Book Is For This book is for anyone who wants to exploit the power of Jenkins. This book servers a great starting point for those who are in the field DevOps and would like to leverage the benefits of CI and continuous delivery in order to increase productivity and reduce delivery time. What You Will Learn Take advantage of a continuous delivery solution to achieve faster software delivery Speed up productivity using a continuous Integration solution through Jenkins Understand the concepts of CI and continuous delivery Orchestrate many DevOps tools using Jenkins to automate builds, releases, deployment, and testing Explore the various features of Jenkins that make DevOps activities a piece of cake Configure multiple build machines in Jenkins to maintain load balancing Manage users, projects, and permissions in Jenkins to ensure better security Leverage the power of plugins in Jenkins In Detail In past few years, Agile software development has seen tremendous growth across the world. There is huge demand for software delivery solutions that are fast yet flexible to frequent amendments. As a result, CI and continuous delivery methodologies are gaining popularity. Jenkins' core functionality and flexibility allows it to fit in a variety of environments and can help streamline the development process for all stakeholders. This book starts off by explaining the concepts of CI and its significance in the Agile world with a whole chapter dedicated to it. Next, you'll learn to configure and set up Jenkins. You'll gain a foothold in implementing CI and continuous delivery methods. We dive into the various features offered by Jenkins one by one exploiting them for CI. After that, you'll find out how to use the built-in pipeline feature of Jenkins. You'll see how to integrate Jenkins with code analysis tools and test automation tools in order to achieve continuous delivery. Next, you'll be introduced to continuous deployment and learn to achieve it using Jenkins. Through this book's wealth of best practices and real-world tips, you'll discover how easy it is to implement a CI service with Jenkins. Style and approach This is a step-by-step guide to setting up a CI and continuous delivery system loaded with hands-on examples

Ethereum Smart Contract Development

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Release : 2018-02-23
Genre : Computers
Kind : eBook
Book Rating : 624/5 ( reviews)

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Book Synopsis Ethereum Smart Contract Development by : Mayukh Mukhopadhyay

Download or read book Ethereum Smart Contract Development written by Mayukh Mukhopadhyay. This book was released on 2018-02-23. Available in PDF, EPUB and Kindle. Book excerpt: Become an Ethereum Blockchain developer using a blend of concepts and hands-on implementations Key Features Understand the Ethereum Ecosystem and its differences from its rich cousin Bitcoin Explore the Solidity programming language and smart contract optimizations Get a developer’s perspective of Blockchain-as-a-technology with exposure to common challenges faced while building decentralized applications Book Description Ethereum is a public, blockchain-based distributed computing platform featuring smart contract functionality. This book is your one-stop guide to blockchain and Ethereum smart contract development. We start by introducing you to the basics of blockchain. You'll learn about hash functions, Merkle trees, forking, mining, and much more. Then you'll learn about Ethereum and smart contracts, and we'll cover Ethereum virtual machine (EVM) in detail. Next, you'll get acquainted with DApps and DAOs and see how they work. We'll also delve into the mechanisms of advanced smart contracts, taking a practical approach. You'll also learn how to develop your own cryptocurrency from scratch in order to understand the business behind ICO. Further on, you'll get to know the key concepts of the Solidity programming language, enabling you to build decentralized blockchain-based applications. We'll also look at enterprise use cases, where you'll build a decentralized microblogging site. At the end of this book, we discuss blockchain-as-a-service, the dark web marketplace, and various advanced topics so you can get well versed with the blockchain principles and ecosystem. What you will learn Know how to build your own smart contracts and cryptocurrencies Understand the Solidity language Find out about data types, control structure, functions, inheritance, mathematical operations, and much more See the various types of forks and discover how they are related to Ethereum Get to know the various concepts of web3.js and its APIs so you can build client-side apps Build a DAO from scratch and acquire basic knowledge of DApps on Ethercast Be guided through the project so you can optimize EVM for smart contracts Build your own decentralized applications (DApps) by taking a practical approach Who this book is for If you want to know the ins and outs of the Ethereum network and build your own decentralized applications, then this book is what you need! This book is for anyone who is interested in blockchain and wants to become an Ethereum developer. It’s ideal for existing Ethereum developers who want to develop Ethereum using smart contracts. Basic knowledge of cryptography is expected but is not mandatory.

Godot Engine Game Development Projects

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Release : 2018-06-29
Genre : Computers
Kind : eBook
Book Rating : 421/5 ( reviews)

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Book Synopsis Godot Engine Game Development Projects by : Chris Bradfield

Download or read book Godot Engine Game Development Projects written by Chris Bradfield. This book was released on 2018-06-29. Available in PDF, EPUB and Kindle. Book excerpt: A project based guides to learn animation, advanced shaders, environments, particle rendering, and networked games with Godot 3.0 Key Features Learn the art of developing cross-platform games Leverage Godot’s node and scene system to design robust, reusable game objects Integrate Blender easily and efficiently with Godot to create powerful 3D games Book Description Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life. This book consists of five projects that will help developers achieve a sound understanding of the engine when it comes to building games. Game development is complex and involves a wide spectrum of knowledge and skills. This book can help you build on your foundation level skills by showing you how to create a number of small-scale game projects. Along the way, you will learn how Godot works and discover important game development techniques that you can apply to your projects. Using a straightforward, step-by-step approach and practical examples, the book will take you from the absolute basics through to sophisticated game physics, animations, and other techniques. Upon completing the final project, you will have a strong foundation for future success with Godot 3.0. What you will learn Get started with the Godot game engine and editor Organize a game project Import graphical and audio assets Use Godot’s node and scene system to design robust, reusable game objects Write code in GDScript to capture input and build complex behaviors Implement user interfaces to display information Create visual effects to spice up your game Learn techniques that you can apply to your own game projects Who this book is for Godot Engine Game Development Projects is for both new users and experienced developers, who want to learn to make games using a modern game engine. Some prior programming experience in C and C++ is recommended.

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