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An Integrated Introduction to Computer Graphics and Geometric Modeling

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Release : 2009-07-14
Genre : Computers
Kind : eBook
Book Rating : 358/5 ( reviews)

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Book Synopsis An Integrated Introduction to Computer Graphics and Geometric Modeling by : Ronald Goldman

Download or read book An Integrated Introduction to Computer Graphics and Geometric Modeling written by Ronald Goldman. This book was released on 2009-07-14. Available in PDF, EPUB and Kindle. Book excerpt: Taking a novel, more appealing approach than current texts, An Integrated Introduction to Computer Graphics and Geometric Modeling focuses on graphics, modeling, and mathematical methods, including ray tracing, polygon shading, radiosity, fractals, freeform curves and surfaces, vector methods, and transformation techniques. The author begins with f

Computer Graphics and Geometric Modelling

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Release : 2005-01-04
Genre : Computers
Kind : eBook
Book Rating : 183/5 ( reviews)

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Book Synopsis Computer Graphics and Geometric Modelling by : Max K. Agoston

Download or read book Computer Graphics and Geometric Modelling written by Max K. Agoston. This book was released on 2005-01-04. Available in PDF, EPUB and Kindle. Book excerpt: Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modeling, this two-volume work covers implementation and theory in a thorough and systematic fashion. It covers the computer graphics part of the field of geometric modeling and includes all the standard computer graphics topics. The CD-ROM features two companion programs.

Introduction to Computer Graphics

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Release : 2014-10-17
Genre : Computers
Kind : eBook
Book Rating : 338/5 ( reviews)

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Book Synopsis Introduction to Computer Graphics by : Fabio Ganovelli

Download or read book Introduction to Computer Graphics written by Fabio Ganovelli. This book was released on 2014-10-17. Available in PDF, EPUB and Kindle. Book excerpt: Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com Puts computer graphics theory into practice by developing an interactive video game Enables students to experiment with the concepts in a practical setting Uses WebGL for code examples Requires knowledge of general programming and basic notions of HTML and JavaScript Provides the software and other materials on the book’s website Software development does not require installation of IDEs or libraries, only a text editor.

An Introduction to Splines for Use in Computer Graphics and Geometric Modeling

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Release : 1995-09
Genre : Computers
Kind : eBook
Book Rating : 001/5 ( reviews)

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Book Synopsis An Introduction to Splines for Use in Computer Graphics and Geometric Modeling by : Richard H. Bartels

Download or read book An Introduction to Splines for Use in Computer Graphics and Geometric Modeling written by Richard H. Bartels. This book was released on 1995-09. Available in PDF, EPUB and Kindle. Book excerpt: As the field of computer graphics develops, techniques for modeling complex curves and surfaces are increasingly important. A major technique is the use of parametric splines in which a curve is defined by piecing together a succession of curve segments, and surfaces are defined by stitching together a mosaic of surface patches. An Introduction to Splines for Use in Computer Graphics and Geometric Modeling discusses the use of splines from the point of view of the computer scientist. Assuming only a background in beginning calculus, the authors present the material using many examples and illustrations with the goal of building the reader's intuition. Based on courses given at the University of California, Berkeley, and the University of Waterloo, as well as numerous ACM Siggraph tutorials, the book includes the most recent advances in computer-aided geometric modeling and design to make spline modeling techniques generally accessible to the computer graphics and geometric modeling communities.

Computer Graphics and Geometric Modeling

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Release : 2012-12-06
Genre : Computers
Kind : eBook
Book Rating : 048/5 ( reviews)

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Book Synopsis Computer Graphics and Geometric Modeling by : David Salomon

Download or read book Computer Graphics and Geometric Modeling written by David Salomon. This book was released on 2012-12-06. Available in PDF, EPUB and Kindle. Book excerpt: A book for those interested in how modern graphics programs work and how they can generate realistic-looking objects. It emphasises the mathematics behind computer graphics, most of which is included in an appendix. The main topics covered are: scan conversion methods; selecting the best pixels for generating lines, circles and other objects; geometric transformations and projections; translations, rotations, moving in 3D, perspective projections, curves and surfaces; construction, wire-frames, rendering, normals; CRTs, antialiasing, animation, colour, perception, polygons, compression. With its numerous illustrative examples and exercises, the book is ideal for a two-semester course for advanced undergraduates or graduates, while also making a fine reference for professionals in the field.

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