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Automatizzare le cose noiose con Python. II edizione

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Author :
Release : 2021-07-23T00:00:00+02:00
Genre : Computers
Kind : eBook
Book Rating : 399/5 ( reviews)

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Book Synopsis Automatizzare le cose noiose con Python. II edizione by : Al Sweigart

Download or read book Automatizzare le cose noiose con Python. II edizione written by Al Sweigart. This book was released on 2021-07-23T00:00:00+02:00. Available in PDF, EPUB and Kindle. Book excerpt: Se vi è mai capitato di passare ore a cambiare nomi di file o ad aggiornare centinaia di celle in un foglio di calcolo, sapete perfettamente quanto noiose possano essere queste incombenze. E se il vostro computer potesse svolgerle al posto vostro? Grazie a questo libro imparerete a usare Python per scrivere programmi che facciano in pochi minuti quello che a mano vi costerebbe ore – e non è necessario che abbiate già esperienza di programmazione. Una volta acquisite le basi, potrete creare applicazioni Python che svolgano senza fatica e in modo automatico attività quali: cercare un testo in uno o più file; creare, aggiornare, spostare e rinominare file e cartelle; fare ricerche nel Web e scaricare contenuti online; aggiornare e formattare dati in fogli di calcolo Excel di ogni dimensione; suddividere o unire PDF, dotarli di watermark e cifrarli; inviare e-mail di sollecito e notifiche testuali; compilare moduli online. Questa seconda edizione ampliata e aggiornata include un nuovo capitolo sulla validazione degli input e tutorial per automatizzare Gmail e Google Sheets, oltre a trucchi e suggerimenti per aggiornare automaticamente i file CSV. Istruzioni passo passo analizzano in dettaglio ciascun programma e progetti pratici alla fine di ogni capitolo vi sfidano a usare le competenze acquisite per automatizzare compiti simili.

Automatizzare le cose noiose con Python

Download Automatizzare le cose noiose con Python PDF Online Free

Author :
Release : 2017-03-13T00:00:00+01:00
Genre : Computers
Kind : eBook
Book Rating : 559/5 ( reviews)

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Book Synopsis Automatizzare le cose noiose con Python by : Al Sweigart

Download or read book Automatizzare le cose noiose con Python written by Al Sweigart. This book was released on 2017-03-13T00:00:00+01:00. Available in PDF, EPUB and Kindle. Book excerpt: Se vi è mai capitato di passare ore a cambiare nomi di file o ad aggiornare centinaia di celle in un foglio di calcolo, sapete perfettamente quanto noiose possano essere queste incombenze. E se il vostro computer potesse svolgerle al posto vostro? In Automatizzare le cose noiose con Python imparerete a usare Python per scrivere programmi che facciano in pochi minuti quello che a mano vi costerebbe ore – e non è necessario che abbiate già esperienza di programmazione. Una volta acquisite le basi, potrete creare programmi Python che svolgano senza fatica e in modo splendido compiti utili di automazione per: cercare un testo in uno o più file; creare, aggiornare, spostare e rinominare file e cartelle; effettuare ricerche nel Web e scaricare contenuti online; aggiornare e formattare dati in fogli di calcolo Excel di qualsiasi dimensione; suddividere o unire PDF, dotarli di watermark e cifrarli; inviare email di sollecito e notifiche testuali; compilare moduli online. Istruzioni passo passo analizzeranno in dettaglio ciascun programma, e progetti pratici alla fine di ciascun capitolo vi sfideranno a migliorare quei programmi e a usare le competenze appena acquisite per automatizzare compiti simili. Non passate il vostro tempo a fare quel che potrebbe fare una scimmia addestrata. Anche se non avete mai scritto una riga di codice, potete fare in modo che sia il vostro computer a gestire la parte noiosa. Imparate ad Automatizzare le cose noiose con Python!

The Big Book of Small Python Projects

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Author :
Release : 2021-06-25
Genre : Computers
Kind : eBook
Book Rating : 242/5 ( reviews)

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Book Synopsis The Big Book of Small Python Projects by : Al Sweigart

Download or read book The Big Book of Small Python Projects written by Al Sweigart. This book was released on 2021-06-25. Available in PDF, EPUB and Kindle. Book excerpt: Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!

Scratch 3 Programming Playground

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Author :
Release : 2021-01-19
Genre : Juvenile Nonfiction
Kind : eBook
Book Rating : 22X/5 ( reviews)

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Book Synopsis Scratch 3 Programming Playground by : Al Sweigart

Download or read book Scratch 3 Programming Playground written by Al Sweigart. This book was released on 2021-01-19. Available in PDF, EPUB and Kindle. Book excerpt: A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3

Cracking Codes with Python

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Author :
Release : 2018-01-23
Genre : Computers
Kind : eBook
Book Rating : 225/5 ( reviews)

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Book Synopsis Cracking Codes with Python by : Al Sweigart

Download or read book Cracking Codes with Python written by Al Sweigart. This book was released on 2018-01-23. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to program in Python while making and breaking ciphers—algorithms used to create and send secret messages! After a crash course in Python programming basics, you’ll learn to make, test, and hack programs that encrypt text with classical ciphers like the transposition cipher and Vigenère cipher. You’ll begin with simple programs for the reverse and Caesar ciphers and then work your way up to public key cryptography, the type of encryption used to secure today’s online transactions, including digital signatures, email, and Bitcoin. Each program includes the full code and a line-by-line explanation of how things work. By the end of the book, you’ll have learned how to code in Python and you’ll have the clever programs to prove it! You’ll also learn how to: - Combine loops, variables, and flow control statements into real working programs - Use dictionary files to instantly detect whether decrypted messages are valid English or gibberish - Create test programs to make sure that your code encrypts and decrypts correctly - Code (and hack!) a working example of the affine cipher, which uses modular arithmetic to encrypt a message - Break ciphers with techniques such as brute-force and frequency analysis There’s no better way to learn to code than to play with real programs. Cracking Codes with Python makes the learning fun!

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