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Computer-Aided Design of User Interfaces V

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Release : 2008-08-12
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Kind : eBook
Book Rating : 371/5 ( reviews)

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Book Synopsis Computer-Aided Design of User Interfaces V by : Gaëlle Calvary

Download or read book Computer-Aided Design of User Interfaces V written by Gaëlle Calvary. This book was released on 2008-08-12. Available in PDF, EPUB and Kindle. Book excerpt:

Computer-Aided Design of User Interfaces V

Download Computer-Aided Design of User Interfaces V PDF Online Free

Author :
Release : 2007-10-05
Genre : Computers
Kind : eBook
Book Rating : 209/5 ( reviews)

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Book Synopsis Computer-Aided Design of User Interfaces V by : Gaëlle Calvary

Download or read book Computer-Aided Design of User Interfaces V written by Gaëlle Calvary. This book was released on 2007-10-05. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers the latest experience of experts, research teams and leading organizations involved in computer-aided design of user interfaces of interactive applications. This area investigates how it is desirable and possible to support, to facilitate and to speed up the development life cycle of any interactive system. In particular, it stresses how the design activity could be better understood for different types of advanced interactive systems.

Computer-Aided Design of User Interfaces VI

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Author :
Release : 2010-03-10
Genre : Computers
Kind : eBook
Book Rating : 065/5 ( reviews)

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Book Synopsis Computer-Aided Design of User Interfaces VI by : Victor Lopez Jaquero

Download or read book Computer-Aided Design of User Interfaces VI written by Victor Lopez Jaquero. This book was released on 2010-03-10. Available in PDF, EPUB and Kindle. Book excerpt: Computer-Aided Design of User Interfaces VI gathers the latest experience of experts, research teams and leading organisations involved in computer-aided design of user interactive applications. This area investigates how it is desirable and possible to support, to facilitate and to speed up the development life cycle of any interactive system: requirements engineering, early-stage design, detailed design, deelopment, deployment, evaluation, and maintenance. In particular, it stresses how the design activity could be better understood for different types of advanced interactive ubiquitous computing, and multi-device environments.

Computer-Aided Design of User Interfaces II

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Release : 2012-12-06
Genre : Computers
Kind : eBook
Book Rating : 955/5 ( reviews)

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Book Synopsis Computer-Aided Design of User Interfaces II by : Jean Vanderdonckt

Download or read book Computer-Aided Design of User Interfaces II written by Jean Vanderdonckt. This book was released on 2012-12-06. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the Third International Conference on Computer-Aided Design of User Interfaces, 21-23 October 1999, Louvain-la-Neuve, Belgium

Computer-Aided Design of User Interfaces III

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Author :
Release : 2012-12-06
Genre : Computers
Kind : eBook
Book Rating : 218/5 ( reviews)

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Book Synopsis Computer-Aided Design of User Interfaces III by : Christophe Kolski

Download or read book Computer-Aided Design of User Interfaces III written by Christophe Kolski. This book was released on 2012-12-06. Available in PDF, EPUB and Kindle. Book excerpt: Advances in electronics, communications, and the fast growth of the Internet have made the use of a wide variety of computing devices an every day occurrence. These computing devices have different interaction styles, input/output techniques, modalities, characteristics, and contexts of use. Furthermore, users expect to access their data and run the same application from any of these devices. Two of the problems we encountered in our own work [2] in building VIs for different platforms were the different layout features and screen sizes associated with each platform and device. Dan Ol sen [13], Peter Johnson [9], and Stephen Brewster, et al. [4] all talk about problems in interaction due to the diversity of interactive platforms, devices, network services and applications. They also talk about the problems associ ated with the small screen size of hand-held devices. In comparison to desk top computers, hand-held devices will always suffer from a lack of screen real estate, so new metaphors of interaction have to be devised for such de vices. It is difficult to develop a multi-platform user interface (VI) without duplicating development effort. Developers now face the daunting task to build UIs that must work across multiple devices. There have been some ap proaches towards solving this problem of multi-platform VI development in cluding XWeb [14]. Building "plastic interfaces" [5,20] is one such method in which the VIs are designed to "withstand variations of context of use while preserving usability".

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